@ghostdirector: he is not out yet. he was just broke down to individual parts in the last patch.
cyborgmatt wrote that he might come out for workshop in one of the next patches.
and no! he is a ROOTY tree no leaves allowed!
@shorkgamer: i just took the base-picture as screenshot from inside dota! just start ur dota open ur hero armory select him and press *print* ps: i am sure u could also load his data into the dota2 modellviewer and get ur screenshot there too.
thx coyo ur right - i was trying so hard to make it look like it would belong to the tree that i forget the aspect of sticking it visual out i gona try to improve that on the next item.
I like the dp set, the patterns on the dress are nice. could use more of an expressed theme though. Also as a heads up I have a DP set currently in the works with a spike collar. I might suggest making the bat ultimate more cohesive with your set by making it a motif on the dress (leather batwing collar perhaps?). Looking good though.
thank you very much guys @pipo i will do the final colors on the texture map when i can test them also ingame. greetings
@bladeofevilsbane also thx for ur feedback, but i am not a fan of doing such thing as motif for a whole character - its too much superhero-costume like. i think it fits good like it is right now.
and the ghost courier is in its final concept stage. LF modeller to collaborate!
Just wanted to drop a line - I think it is great that you are taking the time to do such laid out concept sheets like these now. Showing descriptive views of the items like that, from different angles when necessary, really goes a long way and removes guesswork from the modeling process, which is always a win for everyone involved !
I like the idea of the background grid too - I might just borrow that its a nice way to tie everything together ...
Gotta echo pior here! You improved A LOT since you started posting here. The difference from you work a couple of pages back to your more recent stuff is really inspiring. Keep up the good stuff!
Hey there! i love everything bout the dp concept, but the blouse, somehow i picture shes pregnant with that negative space... idk... i might just be weird that way .-.
2 little single item concepts for roof, the first one is with the theme *arcane berry*
the second one is a willow tree based head and body-head slot. both are up for graps
changed the direction of th rubick set a littlebit more into the harlequin theme.
i think gives him a very unique and cool look, but he is also still readable as rubick.
Replies
But ye, the Shock's one isn't less amazing :thumbup:
notes:
witch courier and lc´s ballistaback is taken by godzy
dazzle ward is taken by rocket
puck ward and vengeweapon is taken by andumy
Also, give the tree some leaves.
cyborgmatt wrote that he might come out for workshop in one of the next patches.
and no! he is a ROOTY tree no leaves allowed!
@shorkgamer: i just took the base-picture as screenshot from inside dota! just start ur dota open ur hero armory select him and press *print* ps: i am sure u could also load his data into the dota2 modellviewer and get ur screenshot there too.
Congrats for the ward
Well deserved
thx u very much reza
ps: looking for a collabopartner for this as soon as clock is available for workshop next patch
<updated next post>
the first belongs to the upper set, the other 3 are not taken so far.
also up for graps
http://steamcommunity.com/sharedfiles/filedetails/?id=237450301
and also godzy is doing some progress with our witch courier, also wip status:
the next wip checkpoint for the dp set:
@pipo i will do the final colors on the texture map when i can test them also ingame. greetings
@bladeofevilsbane also thx for ur feedback, but i am not a fan of doing such thing as motif for a whole character - its too much superhero-costume like. i think it fits good like it is right now.
and the ghost courier is in its final concept stage. LF modeller to collaborate!
I like the idea of the background grid too - I might just borrow that its a nice way to tie everything together ...
thank you SO much for ur kind words
@pior lol sure take the grid!
@belkun
@xajai -.- -.- -.-
@agito demm, you dont have to chase anyone! ur lvl is fucking awesome
the second one is a willow tree based head and body-head slot. both are up for graps
so far anyone interessted in modeling?
plz be kind and leave us a vote if u like it
would be kind if u leave us a vote greez!
http://steamcommunity.com/sharedfiles/filedetails/?id=243525258
http://steamcommunity.com/sharedfiles/filedetails/?id=245746021
i think gives him a very unique and cool look, but he is also still readable as rubick.
i think its different enough to still go for it. evenso he is right now producing a different rubick set:
http://www.polycount.com/forum/showpost.php?p=2035686&postcount=201
what do u guys think?
ps dont mind the clipping those items are not rigged so far
some sketches for possible heads
The general "idea" Isn't bad, but the execution is limiting the design at the moment.