@deagloria Thanks! They are great games so you should do it.
I have been working on school stuff so much lately. Most recently we had a character assignment, and it is the first character I have ever completed. But I will go back to speedsculpts over the weekends soon.
This piece was made for a school assignment. It was the first time I really used a lot of photos as a base for my painting. Was very educational and lots of fun!
We had a texturing assignment this week. So here is from last week half time work on a goblin. The texturing work is mine, but the base model we got from our teacher.
I made this piece for a school assignment, but it is not done, so WIP. But I made it on top of a skull sculpt, and that was the assignment, but I made the jaws HUGE, so I made him stylized to make it work, like a guard from dishonored.
I got a school assignment this week where I was supposed to combine 2 or three animals, make a zbrush sculpt and then polypaint it. It was loads of fun!
I am not so happy with the polypainted version, but it had to be done.
So we got an assignment for school to do an anatomy study, and then make a lowpoly out of it and then texture it and such. It is until the next wednesday.
Here are todays progress, feedback more than welcome, also it is very wip
Holy hell. The improvement in this thread is insane! I haven't dropped past in a while, but I'm absolutely looking forward to seeing even more from you.
@BagelHero Thank you for the kind words, it motivates me greatly ^^. You have improved a lot as well over the years. Always fun going past your threads and seeing how it is going for the fellow polycounters.
Absolutely love the work on that sword above. I'm just doing tutorials and stuff right now through youtube and what not, but that sword is AMAZING. What programs were used for it? Primarily for those textures.
@Seiyaru Thank you, I am glad you like it. I used maya for the base mesh, then I did all the detailing in Zbrush. And then I textured it in Substance painter. I used no done materials, just used a lot of fill layers.
I am working some more on the parkour girl, got the retopo done, just a lot more texturing, and then presentation images to do. And the hair, damn this hair is hard.
Replies
I have been working on school stuff so much lately. Most recently we had a character assignment, and it is the first character I have ever completed. But I will go back to speedsculpts over the weekends soon.
The concept was made by a class-mate.
And a painting.
And the concept that I painted for the Zbrush base.
Keep 'em coming
I have been taking a brake from posting stuff, just been working on the character above. But now I finally did something else for a change.
nice progress there mate
One picture with the polypainted version, one without
I am not so happy with the polypainted version, but it had to be done.
Here are todays progress, feedback more than welcome, also it is very wip
Something I am working on for my gameproject group at TGA!
Lunatechs, is our name, like and share if you'd like, or just drop by to see what we do at school.
I am going to rig this and make a proper presentation as it is for a school assignment.