Shrike - i'm really glad you like that the developement was a ton of fun for me Zinc0 - thx! Yilativ - haha, thanks X³²Lapis - thank you! hopefully more of those are coming in the future!
thank you guys!
my pipeline was terrible it was not thought out well.. but i recorded it in 1-2 our splits so maybe it would have been better if i could sit down and do it in an 8h shift
Just WOW! man your textures are amazing! Im learning or trying to do handpainted textures but im so bad... can you recommend some tutorial or something?
I just started doing rocks, wood and "easy" textures but when i see textures like yours i get depressed
PD: Its my 1st Polycount post and the english is not my native language so sorry for my fails :S and i had not planned to post here because my english but i love handpainted textures and yours rocks^^
Jorgex3D - thank you so much! well i'll try to look some tutorials if i'll have time i'll pm them for you. don't worry about it, you need to just practice and skill will come!
Iciban - thanks! i'm glad if you like my works! though i dunno about whipping, sometimes there's a fair amount of struggle behind them
thats really cool, your lighting is good! I think the lighting could be better with some simple tweaks. introduce more contrast in the levels and instantly the lighting is more striking and the mood a little scarier. Sometimes I desaturate my images and then play with the contrast or levels or curves until I have something with a nice range of black to white and then use that on the colored version and correct for any oversaturation etc.
Thanks for the comments everyone! Hopefully coming back with more recent updates in the near future... Here is my Meet MAT entry for the Substance Painter contest. Great timing on the release of Jonas Ronnegard's new ornate alpha set!!
ages since any work that might be worth showing. i have left the company that i have been working for 8 years and got a new job. hopefully i am going to learn a ton. in the meanwhile here is some texturing practice (unrelated of my new job)
Replies
riceart - thanks thanks!!
ToffeeApple - i'm glad you like my stuff!
I had a lot of unplanned fun with some friends with the funky 3D mode, looks really intense with 3D glasses on Xbox
Zinc0 - thx!
Yilativ - haha, thanks
X³²Lapis - thank you! hopefully more of those are coming in the future!
Your character with animation really very live
Thx a lot guys
Here's a quick little tut i made for a wine bottle, glass material hand painted texturing
nice tutorial
based on the Book of Cain and Tyrael by Glenn Rane
coz another fanart is coming along
Tyraella, female alteration of Tyrael.
concept WIP
steve0 thank you
Full Progress Recorded
[ame="
[ame="
my pipeline was terrible
just click the pic below or link here:
https://www.facebook.com/csaba.baity.3dart
Created for Bitgem Shop:
http://shop.bitgem3d.com/collections/textures
my facebook page:
https://www.facebook.com/csaba.baity.3dart
I just started doing rocks, wood and "easy" textures but when i see textures like yours i get depressed
PD: Its my 1st Polycount post and the english is not my native language so sorry for my fails :S and i had not planned to post here because my english but i love handpainted textures and yours rocks^^
Iciban - thanks! i'm glad if you like my works! though i dunno about whipping, sometimes there's a fair amount of struggle behind them
really good advices
[SKETCHFAB]37bcbf7fc3dd4711883d43d430ca8f5c[/SKETCHFAB]
here is a bit of a better presentation of the loot set:
[SKETCHFAB]0aad0b69ac9649c1a4951342c8db85f8[/SKETCHFAB]
Hopefully coming back with more recent updates in the near future...
Here is my Meet MAT entry for the Substance Painter contest.
Great timing on the release of Jonas Ronnegard's new ornate alpha set!!
https://www.artstation.com/artwork/xLxAO
model