well a triangulated wireframe on a posed model is not realy helpfull...
next time i would recommend you to do it in the t-pose and obviously before triangulation, so the edgeflow is visible
Sorry to necro this thread but... I just love the work so much all your WIP images are broken! I'd love to see even just the high rez sculpt and/or your process for sculpting the fur!
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Thanks man!
Ok. Here is the final submission. GL, HF and GG to the all contestants )))
Cheers!
I'm going to remove the WIP images from my host soon, hope this images are not so important.
because a wip thread is required to prove you did the work!
Really awesome character btw!
I love how unique he is, and the detail on him is great.
next time i would recommend you to do it in the t-pose and obviously before triangulation, so the edgeflow is visible
Can i ask if possible to see a clear wireframe without shaded mat ?
I like to see the topology in the KILT and WAIST zone and how is joined to the legs.
The skull in the shoulder is a separate object ?
TY !