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  • Karkeng Chan Jia Jyn
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    Karkeng Chan Jia Jyn polycounter lvl 2
    Hi :D this is my first time doing dota 2 workshop Legion Commander set items for spring 2015, Comments and Critique are appreciated :) gonna starting retopo soon :D

    zbrush%20preview%20comp.jpg?_subject_uid=127044605&w=AADY8WBPQBXbkYlznNQqXRpL8dTb16JYy7zn72PYBzOh-Q
  • oDD
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    oDD polycounter lvl 18
    hey guys, I haven't been here for a year and I haven't been keeping up with Dota workshop. I've got a question. I want to create something for the spring event but I won't be able to create a full set. Do you think there is a chance for a single item to be accepted or single items are a thing of the past ?

    started working on an item for brewmaster
    zun.jpg
  • TommyTehZombie
    @ oDD - Tough to say, they seem to be focusing on sets lately.

    Having said that, New Bloom 2014 had an insane amount of items, both single and sets in it, It'd be surprising if they didnt take singles.
  • danpaz3d
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    danpaz3d polycounter lvl 7
    Just put together a rough concept for a Phantom Lancer set for Spring 2015. Still a few things to tweak, but I think it's just about done.

    tumblr_nh6t0iZaPF1rwocuuo1_1280.jpg
  • Mathew O
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    Mathew O polycounter
    uZ07sbp.jpg

    I made a Venomancer ward for last months competition and I really enjoyed it, I was thinking about trying to make a full set for him as he is such a cool hero. Do you think this would be a waste of time? He doesn't to have many items and I can't see why...
  • mesmurus
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    mesmurus polycounter lvl 4
    http://puu.sh/dLepT/5b7b70efc5.jpg

    Just wondering what people thought of my Phantom lancer weapon. My first model by the way.

    Im also taking suggestions on adding more detail for LOD1
  • blossomalex
    New Bloom Sniper set finished :) Enjoy!
    k1i1Et4.jpg?1
  • M_hulk
    Ole the courier

    I will be VERY VERY grateful for the constructive criticism.

    [ame]https://www.youtube.com/watch?v=Csms-Txx5pM[/ame]
  • agito666
    danpaz3d wrote: »
    Just put together a rough concept for a Phantom Lancer set for Spring 2015. Still a few things to tweak, but I think it's just about done.

    tumblr_nh6t0iZaPF1rwocuuo1_1280.jpg

    it somehow reminds me greek people instead of chinese...
  • Tvidotto
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    Tvidotto polycounter lvl 9
    Mathew O wrote: »
    uZ07sbp.jpg

    I made a Venomancer ward for last months competition and I really enjoyed it, I was thinking about trying to make a full set for him as he is such a cool hero. Do you think this would be a waste of time? He doesn't to have many items and I can't see why...

    I totally think you should continue and make a set
  • Tvidotto
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    Tvidotto polycounter lvl 9
    hey guys, some updates on our monthly contest

    Since we have the new bloom deadline till January 17th, we at polycount decided to extend the contest to match the newbloom event, but we are keeping the prizes for the original deadline

    for the new extended deadline we are going to have a new prize donated by Drew "R13" Risch.
    A Golden Trove Carafe!
    256px-Cosmetic_icon_74_-_Golden_Trove_Cask.png?version=2d77971ccc2e501a9f8f583a83e61228

    worth around $200 on the market
    and this priceless Golden Crystal Maiden figurine
    BtVqVzuCQAA-NnO.jpg

    since it is an special event, we are also extending the hero pool to ALL THE HEROES.

    in resume:
    • the finished items on december competes for the normal prize.
    • the finished items on december also competes for the extended deadline prize (golden carafe)
    • the item from january competes just for the Golden Carafe
    • No last time item will be accepted, which means that the rules over work in progress and feedback still applies

    the thread is at this link
  • Chemical Alia
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    Chemical Alia polycounter lvl 7
    Here's the high poly for the Spectre set I'm working on with Dry for New Bloom. We changed our minds and decided to make something after all v:

    render_by_chemicalalia-d8blt4g.png

    solid_by_chemicalalia-d8blt3v.png
  • Toasty
    2o9mLR.jpg

    Harmony Set is finally finished and up on workshop for Spring event. yay!

    -Toasty
  • Reza
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    Reza polycounter lvl 3
    Here's the high poly for the Spectre set I'm working on with Dry for New Bloom. We changed our minds and decided to make something after all v:

    render_by_chemicalalia-d8blt4g.png

    solid_by_chemicalalia-d8blt3v.png

    I'll just say what I think, ok?
    I don't know what others think but I think this is simply embarrassing!!!
    You guys are known artists, when u say that u r not joining an event and bring up reasons on why you decide so, you influence people, specially the new comers. Then without saying a word that you have changed your mind you come here and drop a product that is concepted, sculpted and textured then you say oh hehe we changed our mind!!!
    Is this really how a community should work? Telling people that something is risky and that you dont want to take that risk(and that probably thats your advice to others)and secretly working on it and then just showcasing the end result?
    I thought forum is an interactive place not a show case place. And I also thought it's a place to discuss and share not to advice something and secretly do the opposite.

    here, a comment that fits your type community: OMG SO EPIC AND GOOD. I WANT THAT SET NOW. VOLVO PLZ! I CANNOT WAIT TO SEE IT IN GAME!!! WOWOWOW! SO ACE. MERRY BELATED CHRISTMAS! HAPPY NEW YEAR!

    Aside from these, I think the colors are a bit off the plate. However they might actually look good from in game perspective. I personally don't think this sort of designs fit an alien, but that's just me.
  • Insaneophobia
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    Insaneophobia polycounter lvl 5
    It's not like this has been something they've hidden, I've followed them on twitch and they've been streaming the process on this sculpt for like 2 weeks.

    Besides that, I think the sculpt is looking really good! I am a bit worried that the lotus flower (or whatever that is on the top of the head) Is might a bit too detailed, and might come out too noisy in the ingame view. Really great concept!
  • Reza
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    Reza polycounter lvl 3
    It's not like this has been something they've hidden, I've followed them on twitch and they've been streaming the process on this sculpt for like 2 weeks.

    Besides that, I think the sculpt is looking really good! I am a bit worried that the lotus flower (or whatever that is on the top of the head) Is might a bit too detailed, and might come out too noisy in the ingame view. Really great concept!


    I commented on what they did here :)
    They told polycount that they are not joining. That was my point.
  • Insaneophobia
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    Insaneophobia polycounter lvl 5
    And people are allowed to change their minds, I don't think they intentionally said it so people wouldn't join, just to cut the competition.
  • Reza
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    Reza polycounter lvl 3
    When did I say that people don't have the right to change their mind? What's the point of generalizing this issue? I said the way they are behaving here is improper and that's my opinion.
    And why are you @mdk twisting what I said towards me? Isn't that sort of arguing waaay to old? I did 2 singles and a set and there might be more to come. But that doesn't cloud the fact that many new comers actually pay attention to the artists that have been here for much longer time and trust on their experience.
    I hope the next person answering me reads what I wrote ...
  • darkkyo
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    darkkyo polycounter lvl 6
    Reza wrote: »
    Aside from these, I think the colors are a bit off the plate. However they might actually look good from in game perspective. I personally don't think this sort of designs fit an alien, but that's just me.
    Lol Spectre is an "alien" now
  • hopgood
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    hopgood polycounter lvl 12
    Here's the high poly for the Spectre set I'm working on with Dry for New Bloom. We changed our minds and decided to make something after all v:

    Looking really good. Personally, I am not a huge fan of the head slot for this set though. It doesn't really have that nice flowing, "aerodynamic" look that Spectre has. I am not sure if it is the "hair" part being too large or the flower being too prominent but it seems too top heavy to me. Otherwise, this is looking really nice, congrats guys.
  • Hawt Koffee
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    Hawt Koffee polycounter lvl 13
    Reza wrote: »
    I personally don't think this sort of designs fit an alien, but that's just me.

    Spectre is already kind of an alien
  • Reza
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    Reza polycounter lvl 3
    darkkyo wrote: »
    Lol Spectre is an "alien" now

    From the lore, she feels like an alien to me, sorry if I'm wrong.
  • Sukotto
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    Sukotto polycounter lvl 8
    Reza, you can still make something for the contest, its not too late. I think the community here is great, there are a lot of helpful people, you just have to look harder sometimes.

    To them and a lot of others, this is a full time gig. Maybe they just don't have the time to post every little thing they do. As Insaneophobia said, Alia was streaming progress on twitch. You shouldn't blame others for something you did or did not do.
  • Coyo.Te
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    Coyo.Te polycounter lvl 4
    i think the main problem is the hard competition. I dont blame em for joining the contest, but hell it just got way harder to be able to score. so some people might think twice about joining now.
  • belkun
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    belkun polycounter lvl 7
    Coyo.Te wrote: »
    i think the main problem is the hard competition. I dont blame em for joining the contest, but hell it just got way harder to be able to score. so some people might think twice about joining now.

    That seems like an incredibly selfish and just straight up shitty way to think about the event.

    Should we all hope that every other equally good or 'better' artist skip the event so the 'lesser' ones have a better shot at it? That says quite a lot about some users here, and is probably one of the reasons a lot of people is stopping to post here, because whenever someone makes a post like Alia did, we get those kinds of replies. I don't mean to offend anyone, but I can't say I'm a big fan of the attitude of a few users in relation to other artists here lately. Everyone just blames third parties and/or other artists for their lack of success.

    sorry for the rant
  • Ziedrich
    I am with Reza on this one. Once you make up your mind it should NEVER be changed. I told myself I wasn't going to have coffee this morning, and dammit, I WAITED UNTIL NOON. That's what individuals with integrity do. Have some respect for yourselves, Chem-Dry. I expected more from you.
  • ShorkGamer
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    ShorkGamer polycounter lvl 7
    Calm down and enjoy Dota 2.
  • Chemical Alia
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    Chemical Alia polycounter lvl 7
    Oh holy shit, this thread.
    Reza wrote: »
    I'll just say what I think, ok?
    I don't know what others think but I think this is simply embarrassing!!!
    You guys are known artists, when u say that u r not joining an event and bring up reasons on why you decide so, you influence people, specially the new comers. Then without saying a word that you have changed your mind you come here and drop a product that is concepted, sculpted and textured then you say oh hehe we changed our mind!!!

    Dude, are you seriously going to say this? I find it insulting that your first reaction to seeing our sculpt is that I've been following an evil plan all along to scare off potential competitors.
    Is this really how a community should work? Telling people that something is risky and that you dont want to take that risk(and that probably thats your advice to others)and secretly working on it and then just showcasing the end result?
    I thought forum is an interactive place not a show case place. And I also thought it's a place to discuss and share not to advice something and secretly do the opposite.
    As several other people have noted, we've been streaming the entire process so far on both our twitch channels, and have shared our progress on several other sites. I guess we neglected Polycount (what with this happening directly over the holidays and being super hella busy constantly), but since when is this some sort of requirement? I'm not obliged to post this anywhere.

    If I wanted to keep it a secret until the deadline, that's well within my right. I hate to break it to you, but people WILL do this. Really good artists, who have been keeping their progress to themselves and working all the way til the last minute are gonna show up with some amazing, baller work. They might even do the same hero as you, and they don't owe you the courtesy of a heads-up. This happens in literally every contest. This goes back to why I though having a contest for the January chest was kind of a bad thing, but whether or not you choose to participate is entirely up to you.

    Some of the concerns I had after reading the blog have since been alleviated after discussing it at length with Drysocket (who actually did want to enter), and some other Workshop friends who are also participating. I spent a lot of time in the concept phase trying to minimize those issues further, which led to the choice of this particular hero and design.

    Also, we're nowhere near done. That's simply the high poly sculpt polypainted in Zbrush for presentation. I may try using a projection of these colors as a basic start for texturing, but haven't found it to be the most efficient approach in the past, so we'll see.
    here, a comment that fits your type community: OMG SO EPIC AND GOOD. I WANT THAT SET NOW. VOLVO PLZ! I CANNOT WAIT TO SEE IT IN GAME!!! WOWOWOW! SO ACE. MERRY BELATED CHRISTMAS! HAPPY NEW YEAR!
    Needlessly aggressive.

    Anyway, this workshop stuff is what pays our bills. We decided that we can't afford to simply skip the event, so instead we are making the best of it by doing the best work we can with a design we are both 100% excited about. Which is what we all should be doing. I hope you understand.
    hopgood wrote: »
    Looking really good. Personally, I am not a huge fan of the head slot for this set though. It doesn't really have that nice flowing, "aerodynamic" look that Spectre has. I am not sure if it is the "hair" part being too large or the flower being too prominent but it seems too top heavy to me. Otherwise, this is looking really nice, congrats guys.

    Yeah, this was my number one concern from the concept, especially since I never drew a side or top view. I think Dry did a pretty great job of making sure it has a more dynamic shape when viewed from the top down, but we'll be sure to get it imported in-game asap to make any additional tweaks to the proportions or shape that might help that. I expect to be making some big tweaks to the colors and shifting them more towards red and adjusting things to work with the heavy, dark particles around her. Thanks for the suggestions!

    top_shaded_by_chemicalalia-d8bq2k9.jpg
    Ziedrich wrote: »
    I am with Reza on this one. Once you make up your mind it should NEVER be changed. I told myself I wasn't going to have coffee this morning, and dammit, I WAITED UNTIL NOON. That's what individuals with integrity do. Have some respect for yourselves, Chem-Dry. I expected more from you.

    Schooled, lol. I rescind my text wall! c:
  • kite212
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    kite212 polycounter lvl 16
    Yeah, this was my number one concern from the concept, especially since I never drew a side or top view. I think Dry did a pretty great job of making sure it has a more dynamic shape when viewed from the top down, but we'll be sure to get it imported in-game asap to make any additional tweaks to the proportions or shape that might help that. Thanks for the suggestions!

    I really like the current shape because it is so different from the rest of her heads, but at the same time it seems like it will retain some of the ethereal flowy feeling that Spectre has. I am happy to see you guys decided to participate this new bloom, and I am really excited to see this set completed. Happy Hatting!
  • pear
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    pear polycounter lvl 8
  • praetus
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    praetus interpolator
    Edit - Removed to stop further hounding. Good point Kite. :poly124:
  • Toasty
    Ok peoples, you've made your point now. Don't stoop to bulling/crushing someone to do it. Lets move on.

    -Toasty
  • kite212
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    kite212 polycounter lvl 16
    praetus wrote: »
    If there is one thing I hate to see, it is this community being torn apart, especially by such underhanded tactics.

    :thumbup: Lets get back to making some killer hats! Happy Hatting all!
  • Coyo.Te
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    Coyo.Te polycounter lvl 4
    belkun wrote: »
    That seems like an incredibly selfish and just straight up shitty way to think about the event.

    Should we all hope that every other equally good or 'better' artist skip the event so the 'lesser' ones have a better shot at it? That says quite a lot about some users here, and is probably one of the reasons a lot of people is stopping to post here, because whenever someone makes a post like Alia did, we get those kinds of replies. I don't mean to offend anyone, but I can't say I'm a big fan of the attitude of a few users in relation to other artists here lately. Everyone just blames third parties and/or other artists for their lack of success.

    sorry for the rant

    dude, you are reading my post wrong if you are implying that I might think this way. read my latest posts throughout the forum, fuckt it, read all my posts
    throughout the forum. i am always in for good stuff and enjoy seeing it come to light even though it might be and certainly is competition. I for myself enjoy the community and have learned alot through clearly better artists than myself.

    Whats the point of not submitting something to the contest anyway if you are only submitting because of prices and winning the competition. thats downright stupid if you ask me cause you are limiting yourself and might be here for the wrong reasons.

    edit: btw alia, bloody good work as usual!
  • belkun
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    belkun polycounter lvl 7
    Coyo.Te wrote: »
    dude, you are reading my post wrong if you are implying that I might think this way. read my latest posts throughout the forum, fuckt it, read all my posts
    throughout the forum. i am always in for good stuff and enjoy seeing it come to light even though it might be and certainly is competition. I for myself enjoy the community and have learned alot through clearly better artists than myself.

    Whats the point of not submitting something to the contest anyway if you are only submitting because of prices and winning the competition. thats downright stupid if you ask me cause you are limiting yourself and might be here for the wrong reasons.

    edit: btw alia, bloody good work as usual!

    Sorry if that's how my post read, I didn't mean that to you, but more to the post from Reza and some other people here lately. Just tried to sorta pick up what I thought you were trying to say.
  • Zipfinator
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    Zipfinator polycounter lvl 9
    I like to make hats.
  • kite212
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    kite212 polycounter lvl 16
    Cross post update on my drow
    iyGUz8N.jpg
  • Reza
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    Reza polycounter lvl 3
    Some of our friends here have serious text comprehension issues. I didn't blame anyone for fooling me (as I said before I am participating in this event) and also I didn't say don't produce good quality items(please do so, I'll decompile your models and learn from them) and also I didn't say to not keep your works as secret(sometimes its a must) and also I didn't say that people shouldn't change their minds(I do that all the time). All I said was act properly in a community.

    OK plain English, I think these steps make an improper behavior:

    1.I'm not making anything for this event
    2. Hey guys, remember I said I'm not making anything? Here this is my final work.

    @belkun: I understand and feel your frustration, I feel so too. That's why I gave that comment. I just couldn't take it anymore.
    I think instead of keep being frustrated and feel bad everytime we come here, its good to point out what's wrong and how we could fix it.
  • GhostDetector
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    GhostDetector polycounter lvl 10
    Okay first of all, Reza, why would you follow Chemic Alia and Dry, their not your boss. Even so, other artists still participate in the event. You can't blame other people for your non-participation. Chemic/Dry don't own you can never stopped you from participating.

    People change, and frankly I didn't expect anything (WIP) from Chemical Alia and Dry, mainly because they only post final images. Whether they were participating in the event isn't our concern. Same thing with the upcoming event chest. Nobody will force you to participate or not participate.

    The only way Chemical Alia/Drysocket is wrong, is they they told everyone "Do not participate in this event" If they only said they weren't going to participate it means that they aren't going to participate. They aren't telling everyone not to participate, it means they were only speaking for themselves. Don't hate Chemical Alia/Drysocket just for changing their minds. \
  • Reza
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    Reza polycounter lvl 3
    Okay first of all, Reza, why would you follow Chemic Alia and Dry, their not your boss. Even so, other artists still participate in the event. You can't blame other people for your non-participation. Chemic/Dry don't own you can never stopped you from participating.

    2f7.png
  • agito666
    Spectre is already kind of an alien

    he mean the set design looks too "human" instead of alien.
    or he means "an alien wearing human cloth"


    well tbh the spectre with the cloth i think is okay for me.

    and nice head choice :P

    Img263126639.jpg

    i see what you did there hehe
  • Malloy
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    Malloy polycounter lvl 6
    The irony of 'Reza' posting a facepalm image xD
  • ReMixx
    Zipfinator wrote: »
    I like to make hats.

    10/10 best comment. Would read again. :poly121:
  • vector_meche
    working on my am chinese goat style set high poly... looking on how to add texture in zbrush to start poly painting (not like I know how to...)
    Am_high_poly.png

    EDIT: Holy banana I added texture to model mwahahaha :thumbup:
    Am_high_poly_texture.png
  • riceart
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    riceart polycounter lvl 11
    hi all, im looking for help with official Ogre magi cape item, ive downloaded it but it seem that color texture does note contain alpha channel to cut out those yellow coins. Im not sure im thinking right, can anyone confirm that?
    http://www.dota2.com/workshop/requirements/Ogre_Magi
    and second thing. this guide
    http://media.steampowered.com/apps/dota2/workshop/Dota2ShaderMaskGuide.pdf
    does not contain information how to solve my problem but you can see on first page nicely rendered ogre magi with coins cuted out on his cape.

    regards
  • GhostDetector
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    GhostDetector polycounter lvl 10
    @Riceart, did you make sure that you used 100% black? The engine only uses 100% black and 100% white.
  • reverendK
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    reverendK polycounter lvl 7
    also i suspect ogre's files are outdated. Just keep in mind when you do it yourself that opacity doesn't recognize any grays at all. all on or all off - that's the only way to fly.
  • kite212
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    kite212 polycounter lvl 16
    reverendK wrote: »
    also i suspect ogre's files are outdated. Just keep in mind when you do it yourself that opacity doesn't recognize any grays at all. all on or all off - that's the only way to fly.

    :thumbup: So many of those references are out of date. I never really trust any of them but the most recent additions, and I still tend to just decompile for references anyways
  • riceart
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    riceart polycounter lvl 11
    hmm, ive check all 4 textures and all channels and none of them looks like a alpha cut out map, where can i get newer versions of textures?
  • belkun
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    belkun polycounter lvl 7
    riceart wrote: »
    hmm, ive check all 4 textures and all channels and none of them looks like a alpha cut out map, where can i get newer versions of textures?

    Here's the texture straight from the game files: https://dl.dropboxusercontent.com/u/8656269/ShareX/2014-12/cape_color.tga

    As GhostDetector said, the transparency is binary, which means it's either 100% visible or 100% invisible, so you can't use shades of gray, only black and white. You need to add an alpha channel on the color map and save the TGA as 32-bit for it to work.
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