As I said there will be no torso and I sculpted it just for practice. Parts after red line will be cutted off. Also she will be more plain and look as part of sword.
not sure what you mean... but i think you making something like this right?
@Krios49: don't know if is only me,but I think that the "magma" could use some more "incandescence" so to say :poly141: as for now,it looks kind of dull,to me
It's nothing special, but it's my first (and probably last) submission to the workshop, and I'm happy with how it turned out. Seeing as it probably won't get accepted, this was a huge waste of time. But at least I had fun Any last-minute crits before I submit it tomorrow? It includes ability icons and a loading screen. I will probably make another loading screen after the submission that includes the true form. Thanks to everyone who answered my questions and helped me out.
working on a few concepts figured this one was developed enough to share i'm trying to develop a more finished concept like the ones valve has of their characters original designs
if anyones lookin for something to make hit me up haha
Congratulations to everyone who made it into the upcoming chest. Especially like the Father of the Forest set, and I've been waiting for it to get accepted!
And again, that Lycan set is just spectacular! Hope to see it in game soon.
I released my Wraith King set, Relics of the Sundered King, today. I was surprised to find his category is still called "Skeleton King" in the workshop collection submission form. :poly124:
Guys I'm having a problem...I re-imported 70 times now trying different combination for the masks,but I can't get the blade to use the bloom effect in-game (image below)...
Basically it has the white in the alpha of mask 1 (self illumination) but for some reason,is not producing the effect...any suggestion about what I'm missing? :poly122:
Also katzeimsack,though I agree with you about the fact it is kind of monocromatic,in the end I decided not to add anything that pop out on purpose,because spectre base set is kind of plain on its own,so I don't want my weapon to be more noticeable than the hero itself :poly121:
@ChiZ After your Omni Knight I thought I will not see more badass armor for a while, however this Wraith King puts a bar even higher!! Overwhelming amount of good work there!
@Marcus Aseth: I don't think all heroes have a bloom effect enabled for their self-illumination. I know Vengeful Spirit's was on that layer, for example, but Enchantress' was not (Not even sure she had one at all). But Wraith King's bloom came from the Detail Mask map (Mask 1, Red Channel). Maybe that'll work for you.
@Chiz: I attempted putting white to each channel one by one,still no bloom... I think spectre can't use one,then... this is unespected and disappointing x_x
I released my Wraith King set, Relics of the Sundered King, today. I was surprised to find his category is still called "Skeleton King" in the workshop collection submission form. :poly124:
Ohh I dig that WK Set!!
Well, it's been a long time since I started this, in collaboration with Mango, but we are finally done
Concept and promo art by Mango, 3D by me!
The set goes with 3 head options, so, I'm sorry for 3 gifs
Let me know what you think, and drop a thumbs up if you like!
Replies
not sure what you mean... but i think you making something like this right?
Wips, what should I change and what should I keep?
bat wings? because he got a bird hands and foot (claw)..so add on a bat-like wings looks weird for me. .__.
trying to get a nice inbetween
I really like this one!
Mirana's diffusal bow... Sucks, right..?
Badass design!
Finished the lycan set, true form will be submitted around wednesday.
Please vote in the Workshop
Heavy Armor Of Ambry
Good Job!
Killer work.
http://imgur.com/I9VMICj,rrg77ou,bqbDCjR,uoHu3zP,v6AWPlm,ucJaPPE,2Iw8OtQ,6KxqRuN,FZZL3aQ,EVHILG0,7PUS1pT,8fUbBzN#0
It's nothing special, but it's my first (and probably last) submission to the workshop, and I'm happy with how it turned out. Seeing as it probably won't get accepted, this was a huge waste of time. But at least I had fun Any last-minute crits before I submit it tomorrow? It includes ability icons and a loading screen. I will probably make another loading screen after the submission that includes the true form. Thanks to everyone who answered my questions and helped me out.
hi! here is my fan art for dota 2.'ll be glad to critique
if anyones lookin for something to make hit me up haha
Has anyone know about a technical requirement for the emoticons submissions like screenshot below?
Hey guys~ Hope you guys like it and do upvote it! :poly142:
Check out my new Brewmaster set i just finished, worked with my mate in a duo for the first time. Teaching him the process! Enjoy!
@archie Looks good in-game!
@PrivateRowan Yeahhh!! Brewmaster!! Looks great, I like the hood.
looks very attractive and simple in-game! would love to see more conservative items like this.
Then it wasn't a waste of time, was it?
And again, that Lycan set is just spectacular! Hope to see it in game soon.
I released my Wraith King set, Relics of the Sundered King, today. I was surprised to find his category is still called "Skeleton King" in the workshop collection submission form. :poly124:
Basically it has the white in the alpha of mask 1 (self illumination) but for some reason,is not producing the effect...any suggestion about what I'm missing? :poly122:
Also katzeimsack,though I agree with you about the fact it is kind of monocromatic,in the end I decided not to add anything that pop out on purpose,because spectre base set is kind of plain on its own,so I don't want my weapon to be more noticeable than the hero itself :poly121:
@Konras: Thank you! I'm very happy to hear that.
@Chiz,
Nice sets as usual, but to me the textures don't fit dota's art style
Elder Titian WIP
I would like some feedback
Wow.
Those AO lines are contrasting with the base model. I suggest you brighten those up.
Mdk: Agree with vertical, Treant's base model has very soft AO for the bark lines, I think lightening them up would help it blend into the base better
Got some textures for the Lina items I'm working on with Pior
Well, it's been a long time since I started this, in collaboration with Mango, but we are finally done
Concept and promo art by Mango, 3D by me!
The set goes with 3 head options, so, I'm sorry for 3 gifs
Let me know what you think, and drop a thumbs up if you like!
Check it out, vote if you like it