This is a personnel project I was working on in 2020, I took inspiration from cyberpunk 2077 (the trailers and gameplay at the time), I mostly used kitbash kits and I used this as a world building exercise in UE4
I think this scene is done! More screenshots can be found on this project's Artstation page.
This was a very fun challenge to tackle, and I learned a few more tricks along the way! I learned a bit more about dynamic lighting, as well as using vertex coloring to my advantage to make up for lack of texture maps. Kudos to @hanoldaa for creating this challenge which ended up as the foundation that inspired me to create a complete scene!
Screenshots are from UE4:
I've also uploaded it to Sketchfab if you wanted to tumble it around
Finally got around to learning some Arduino, electronics and programming basics over the last year or so. This little guy takes some rudimentary CSV for input (length of segment and angle of next segment) and plots all that. It doesn't have a pen up/pen down feature, but that's for later
https://www.youtube.com/watch?v=yobpxLgDAr4 Input is limited to about 180 points because of the Arduino memory, but it is totally enough for the drafting of polyline outlines for sewing patterns, simple objects, and so on - the point being that the plotting area itself is unlimited Fun stuff