Been a while since I've even logged in sadly. Some new work, got so many projects to finish had to call it on this..
Part of Weston Reid's stylized character course, the original concept is by Baldi Konijn.
DanDickheiser
Hey, thanks for the new challenge. Here's my take on the stump. :)
Up to where I planned to reach, the left foreground area feels a bit lacking but I'm not sure what to add that wouldn't dominate the scene. Might make some changes but going to focus on some other projects first. Might have a go at the other environment.
atunnard
Hey again. Instead of using my free time to work on this like a responsible adult, I got the platinum trophy for Elden Ring. 😅
I'm back on it again, but I don't think I'll be able to finish it by the end of the month. I'm confident that I will be able to make the rat, the teddy bear, and the birthday cake (three of the more complex objects in the scene) efficiently---the big things I'm worried about are the floor, the wall, and the train car itself. The train car just because it's big and complex, and I've never really done a realistic vehicle before, but for the floor and wall I really don't know how I would go about texturing it. Should I just make the UVs much bigger than the UV map itself, and use a tiling texture? I would know how to do it in a game engine with, like, vertex painting, but for making it work in Eevee or toolbox I'm stumped.
jgarrison
It had been a while!
In between the arrival of the new puppy as well as the many job changes recently I struggled finding time to sit down and paint.
But Peco (my new dog) played the muse for me as I attempted to draw and paint him.
Drawing is definitely not one of my strong skill but I'm glad I gave it a shot and made many sketched on the ipad before moving to watercolor and paper.
Also wanted to test different medium and results.
I tried my classic watercolor and coloring pencil (What I ended up going with)
Watercolor and gouache lines (do love how it gave me very crisp and matte lines but very hard to be precise with a brush!)
100% gouache. This was my first time ever using gouache so I literally had no idea what I was doing. The result was surprisingly not as bad as I thought. Gouache dries so matte that it gave the sketch a graphic / digital look which was interesting, but not really my usual ''style''.
I decided to stick with my usual watercolor and coloring pencils.
Do want to give gouache another try some day.
here's my beautiful Muse
Tits
If anyone remembers the black and yellow guy, got another one
body: tris: 622. texture: 256^2
helmet: tris: 196. texture: 128^2
8 colors
got only small issues with the texture polish.
ref for the first one came down to fighter pilots and bees so i'm rolling with the insect theme. guess the bug that this guy is the bastard lovechild of.
pistachio
Hey Polycount. Long time fan and longest time lurker and I finally have something worth sharing.
This started out as a fun little project of this camera but slowly blew up in scope. Here's the result :
You can find more renders and a small animation on my artstation https://www.artstation.com/artwork/nE1Ko4
Shameless cross-post
A wine carafe from 1880, depicting Venus, Bacchus, and Cherubs in a festive motif. This jug taught me everything I know and many new swear words. Thank you to the best mentor and toughest brother around @nimlot26
Mortanious
Just wanted to share a project I just finished, a wooden and bone sword in the Overwatch art style!
You can see the full Artstation post here: https://www.artstation.com/artwork/ArgAAX
ThisisVictoriaZ