A collection of the latest and greatest pieces from Sketchfab users
I've finished this demon statue the other day.
After doing retopo and blockouts for a while on stream I felt the need to sculpt for a bit and ended up doing this statue. It was supposed to be a harpy initially but kinda turned more into a demon at the end..
More images and videos on Artstation: https://www.artstation.com/artwork/yDJAz5
As usual the whole process was streamed on twitch:
https://www.twitch.tv/nimlot26
and will be available on my Patreon:
naaaaah, considering how little time spend on personal projects, that thread will likely be tumbleweed county for the most part.
atm i just put everything in real world scale, which i should have done from the beginning but zbrush isnt the best here...
did a retopo for the head to have a clean mesh to work with and added a few more things. will block out the entire body next to get a better feeling of overall proportions
I've continued to style a bit and finally have converted my model from curves to geometry and optimized all the low-hanging fruit away. As a result it's now edgy in certain places, sitting at 38k prior to any proper manual optimization (my threshold for these hair meshes is 45k for the more complex ones like this one, so plenty of flesh to re-add).
Marmoset output looks like this currently -
Next step is to import this into an engine (UE5 in this case) and be devastated at how much tweaking is still required to the main forms. Then I'll be adding hairline and finer details like flyoffs.
Hello everyone! Welcome to the 83rd edition of the Bi-Monthly Environment Art Challenge for the months of March and April!
This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful feedback along the way so everyone can come away from the challenge with actionable points on which they can improve their craft!
Anyone is welcome in this challenge no matter your skill level! It's a test of your own ability not a competition between members. We're all here to improve as artists and learn from each other.
Half Timbered House by James Arkwright
https://www.artgram.co/a/half-timbered-house-gIvkmC
Wóska - Concept Arts by Inès "Ourka" Rotzinger
https://www.artgram.co/a/bird-village-environment-concept-arts
If you're looking for even more of a challenge with this one, check out the artist's link to find a view of the interior space as well!
PREY - Props by Dmitry Sorokin
https://www.artstation.com/artwork/62OD5
Concept Artist RPG 5 by Ekaterina Bek-Nazarova
https://www.behance.net/gallery/74230707/Concept-Artist-RPG-5
Please read all the rules before starting:
The goal is to learn and grow both artistically and in your ability to both give and receive critique, but don't stress about it and remember to have fun!
Good luck everyone!
Hey guys, breakdown of this project is now available in the article form, which you can read here:
A collection of the latest and greatest pieces from Sketchfab users
Small project for bi-monthly environment challenge. Wanted to try out ways to animate it. For the looping fabric I tried a bone chain at first, then alembic mesh animation, finally settled with animating UV offset in Toolbag.