For a while now I've been working on my personal project. Finaly i got it into something i can show so, here it is. Topdown shooter in cyberpunk-ish setting. Made with Unreal engine.
We at Keos Masons have a new product for those interested: Lancer. It is a 5 inches tall stylus pen-holder! Please see attach pictures. It is once again printed at Ownage. Let me know if you want one at: info@keosmasons.com
I have made and printed a prototype of this model myself using the new Boolean tools of Zbrush 4R8 and my new Form 2 3d-printer too. If you want to see my process please visite the beta artists page: http://www.zbrushcentral.com/showthr...-Gallery/page2
Took me awhile, but shes finished. Glad be done, although I thought her in-movie outfit was a fun concept to work with. Some areas, like the shoes, don't match the movie, I was just changing where I didn't have detail or just felt like it.
Sorry for the huge image dump, and sorry that these are in no particular order.
I'm doing one last refinement pass and also some correction where needed. I realized serratus anterior was way too short on both sides. Also her left tricep was not so convincing to me so I reshaped it a little bit. I have also been very buisy working on her back.
@Makkon There is some sweet sculpting going on here! Nice job! I do miss sculpting that kind of things now that I'm mostly doing photogrammetry, you really make me want to go back to it
Speaking of which, it might be relevant to show my latest photogrammetry rocks here. I also made a materials that allows to tile my textures and get rid of any UV seams. Basically making sculpting and baking obsolete >:) Just make a rough shape unwrap it and you are good to go!