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The BRAWL² Tournament Challenge has been announced!

It starts May 12, and ends Sept 12. Let's see what you got!

https://polycount.com/discussion/237047/the-brawl²-tournament

Best Of

[FINISHED] [UE5] Shock Therapy

Here is my completed Asylum scene. I had to call it complete and move on to another project, but I'd sincerely love to hear your comments and crits on it, because I'm really trying to be the best artist I can be, and any input is invaluable to me. This project was mainly intended to be a prop showcase.

Here is a short animation of the scene.
https://www.youtube.com/watch?v=2QTpG32AG2I

Re: Padding issue

Is this related to this algo ?
Very interesting compare to a "dumb" pixel extension.
Bakers should definitly look into it @EarthQuake
NoorsNoors
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Time Out - 3D Stylized Isometric Environment

During these past few months been working on this diorama trying to expand my understanding in props and environment design. Modeling in maya, sculpting in Zbrush, fabric simulation in MD, baking in marmoset, texturing in SP/Photoshop.
Please check the Artstation page to preview the scene in marmoset viewer:
https://www.artstation.com/artwork/WKZEWy
https://www.wingfox.com/c/8547


ibrabdoibrabdo
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Re: What are you working on 2D? 2021!

pixelart and digital art
jingjing
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Re: What are you working on 3D? 2021

Finished this stylized 3D  model as part of my CGMA course.
I am currently working on a small Diorama to further improve my skills. 

DreyDrey
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Re: LOW-POLY ART

Specially optimized for this thread Johnny Silverhand.
Johnny - 937 tris.
Gun - 168 tris.
Cigarette - 16 tris.




Old cobblestone road - Substance Designer

Here's my latest personal work. Fully made on Designer with wear paramenters. C&C welcome!





NeoferdNeoferd
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Re: The Bi-Monthly ENVIRONMENT ART Challenge | September - October (74)

Hey everyone, I'm going to be working on the stylized environment 'Ponds' by Ruslana Gus.
I've blocked out the basic shapes in Blender and refined the modelling of the center piece. I've added subtle changes to the shape to give a more stylized feel. 

Re: Art Periods/History

Still a relevant conversation to have— the game artist who only knows games is an age-old curse (it applies in many other fields, too, of course.) So many people never look into the wider world of art, architecture, photography, etc. It also seems like so few people actually closely look at the world around them to see how different things go together, work, are made, etc.

Youtube, domestika, etc, are all great ways to see how different crafts are done, and to increase knowledge about the arts and crafts that make up our world.

Heck, some artists just have a way of looking at the world that can make us completely reevaluate how we see it, ourselves. Which has its own value, but also artistic value.

Now, enjoy a work by Ivan Rabuzin:


And one by Charles Burchfield:

JoopsonJoopson
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