https://www.artstation.com/artwork/Je84gn
This is my old work that I completed during the war in my country to the sound of a siren.
I wish that wars and death were only in computer games, and not in real life.
Peace for everyone!
the higher density your base mesh is, the less pinch you will see. however. if it's barely visible and you are going to bake down and texture it. The pinch will in the end not really show =)
wirrexx
You could always cut the geometry inbetween existing geo. this way you have natural chamfers around your mesh ( you could also select the faces and inset them) .
here is a really really really lazy me doing this in gif, because at work, I have not been doing 3D for a loooong ass time.
wirrexx
My current WIP of another mech
My WIP post https://polycount.com/discussion/229486/wip-destroyer-tankhead-stug-v/p1?new=1
My Artstation and blog https://www.artstation.com/blogs/nguyenphan1094/ev4E/destroyer-tankhead-stug-v-updated
np1094
Just finished my graduation project a doom inspired character https://www.artstation.com/artwork/Qna2W8
Sora123
if you save as ztl not zpr, there will be no undo history involved.
i personally prefer ztl over zpr anyways, as i can have multiple of these open, but always only just one project.
I took a trip to the science museum in London, it was a trip down memory lane, I thought you might enjoy what I found, spent way to long in this area. :)
littleclaude