This thread is so good, lol - so much awesome low-poly art, going back so many years.
@pistachio - Fantastic raptors! Really love the feathered variant - looks way more monstrous. @KillPixel - Your texture-work and shapes are impeccable, dang, wow. ___
Hello, I'm new here, but have known about Polycount for quite awhile now. Can't really model highpoly, but low-poly is more doable for me. I made this low-poly "Elite Queen's Guard" character over the past couple of days. Not quite perfect, but I'm happy with how it turned out.
294 faces, 64x64 16-color texture made in Aseprite, modeled in Blender.
___ Made something else yesterday - some kind of creepy weird biomechanical horror. 332 tris, and an 11-color 64x64 texture.
Hey folks! As I finished my last prop I used some different methods to place my ornaments instead of sculpting them in Zbrush so I decided to make a tutorial out of it. Hope you enjoy!