Appreciate the link, but these are hair cards rather than a strand groom. And I think the emissive lighting not working with strand hair is a by product of lumen.iam717 said:while you wait for someone that knows, this video speaks about hair and lighting,if it helps it would be beneficial to post the solution for others.If i had to guess, it looks like some compensation is happening.
since it's basically re-stating a point I made earlier in the thread (or maybe elsewhere) I declare this robot a geniuszetheros said:join date september 21, 2024. First post contains a link to a shady AI recommendation website. The bots are getting smarter, but not smart enough
EDIT; if I only wanted to do non-commercial projects and don´t care about what is included and other issues, it might be of interest.Tiles said:You can freely download it.
Yeah.. you can download it, I won´t.https://fedscoop.com/ai-federal-research-database-laion-csam
A report published in December determined that “having possession of a LAION‐5B dataset populated even in late 2023 implies the possession of thousands of illegal images,” and in particular, child sexual abuse material.
No idea about blender. But this sounds like a geometry flatten to me. In maya it would be average normals, making sure all these point in the same direction.DC74 said:"flatten the vertex normals" - this can be done in Blender with Loop Tools > Flatten, right? I tried that, but it did not help in this particular case.Neox said:Yeah you could simply flatten the vertex normals, this way killing the lowpoly shading. But its a manual edit that can break. We had projects where this was common practice, killing lowpoly shading as much as possible. Letting the normalmal do all lifting.
Has its perks, but doesnt work on every mesh, works better the more planar a mesh is