Making some materials for a scene. Here is a parquet floor material done in Substance Designer ( colorized in Substance Painter). Would love feedback! Thanks!
I was hoping someone could help me with a material I'm trying to make. I'm trying to make a stylized wall material of Santorini similiar to Overwatch.
Below are my references:
I'm having trouble getting that up and down shape going. Basically I want an up and down slope like rolling hills that will basically be the plains of the rocks. This is my attempt so far but I can't seem to get it to look like I want it to. How can I create a gradient on each cells node?