Having just finished another project that i started ages ago, i decided
to take a crack at this one. This time i wanted to check out all the new
film related features and tools from modern 3d software. From HD
geometry in zbrush to hair, skin shader creation, lighting and rendering
in blender.
Going for a retro scifi aesthetic. Lady is based on Bhumika Arora and clothing is inspired by Pierre Cardin.
A few more renders here: https://www.artstation.com/artwork/4N8K5L
I am looking for a modern tutorial/guide to wind/wpo animation for Unreal Engine 5. Specifically for trees and realistic as possible. I cant seem to find any information on how to make one that isn't old or how I am supposed to setup the vertex colors for use in the shaders. Any help would be greatly appreciated.