@IsunojIsunoj said:Wow! I just noticed the contest that I've been waiting for for a long time! It's a shame that there's still only one month left.
Thank you for your reply! I fixed it! It seems all I needed to do was go in the UV maps and rotate the maps that were giving me trouble and matching them to the mesh they transferred from.Eric Chadwick said:Check UVs for overlaps, and make sure they’re not flipped/facing backwards?
Since you are reusing uv space for repeated elements, it might help to offset all the overlaps 1 unit in UV space, leaving just one element inside the 0-1 space.