Neox said:What is your target here? Baked down in a normalmap?
If so, maybe consider saving your time on this (fun tho) challenge and just do it in texture.
Unfortunately, it's exactly this headache I want to deal with. I want to be able to handle this complexity as well.HAWK12HT said:Pretty sure that end cap is on its own. Save yourself some headache and make it in two parts. If making it for game then alpha texture will do the trick.
poopipe said:that's a really good point actually - if the real world equivalent is made of multiple parts, you generally don't want to try and model it as a single part.


*Sebastian



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