ThisisVictoriaZ
This is excellent work. Never even considered setting up limbs as separate meshes, but it blends in nicely and saves you issues with deformationsKillPixel said:Guerilla
558 tris
160 colors
Torch
zetheros
Thanks, good idea, i will do that. I only posted here as initially i was interested in how i can approach modelling the intersections of those pillars as i was struggling with that and you guys gave me great ideas and way to start on. Thank you for that.sacboi said:"...may I suggest opening a WIP in 3D Art sub-forum?
sacboi
Muzzoid
I'll probably have a clearer idea once I've finished doing all the secondary forms, but I think I'll probably just end up cleaning up a lot of the noise/mess. Maybe some will be kept if they look and work nicely.Muzzoid said:good find!
Regardless of if, it's just texture or not, you could choose to do it in the sculpt or the texture stage.
DustyShinigami