
https://www.youtube.com/watch?v=_koaelNZpTs

you probably mean something like the Polhemus digitizer?thomasp said:You'd have to go back to the 80's and earlier to find some mindblowingly convoluted ways of working (like constructing models on paper and then typing the coordinates into the computer and having the frames printed out without actual preview onto film - I believe they did stuff like that on Tron).

For Tron it was probably more this device in the below video.
can also be seen around 2:20.
https://youtu.be/Tm4i6D3XXBQ?t=948
myclay
Eric Chadwick
https://www.youtube.com/watch?v=r8AxXG_6jyA
pior
pior said:Well, that's precisely why I was mentionning earlier that some of the confusion in this thread might be coming from where you are in your learning of polygon modeling in general. This (and the weird question about the ears) 100% confirms it. And again none of this relates to "old" or "new" models (beyond the fact that observing "old" models made you indirectly realize that there is a gap in your toolset).
The thing is, I don't know how to find older sources, believe me I have tried. I don't know where to find older videos or books. If you can tell me how or where to find them, that would be extreme help.pior said:
then look up *quality* educational content from older sources. I mean specifically older in this case in order to avoid sculpting-centric material. You could basically sort through Gnomon DVDs and look for anything related to character modeling from 2010 or earlier. They had top-notch content.
thomasp
zetheros





pior