




Eric Chadwick
In most cases they don't own the building and while I have literally no idea how it works in the states it's reasonable to assume that most landlords will take a dim view of their tenants sub-lettingNikhilR said:
Don't understand why studios choose not to do this instead of liquidating whole games and studio spaces.
And I do wonder if they have flexibility on licensed titles, I know they can delay production but I'm thinking cancellation of licensed properties is more complicated (Monoliths liquidation by warner bros killed the WonderWoman game, so maybe it would require EA to kill of an entire subsidary to destroy a license)
kanga
Yeah I have to agree... I'm glad the excitement is there however it feels a little rushed, the theme is a little ambiguous which I'm not sure helps and doesn't capture the spirit of the original brawl, which was focused on remaking/remixing fighting game characters and stages. Do we have people who are judging? This feels like this needed a little bit more time to cook, the excitement is great though!pxgeek said:Heck yeah! Was totally expecting for this to cook for a couple more weeks…so thanks @iam717 for all your efforts!
I do wonder, however, if it would be better to pare back the scope a bit (as alluded in the discussion thread) to keep it more focused, and if nothing else, easier to organize and judge???
Alemja
Heck yeah! Was totally expecting for this to cook for a couple more weeks…so thanks @iam717 for all your efforts!
I do wonder, however, if it would be better to pare back the scope a bit (as alluded in the discussion thread) to keep it more focused, and if nothing else, easier to organize and judge???
It’s an honest question and ultimately I just want to see what a group of artists can create/inspire when working on a shared goal…so whatever the case is totally fine!
Lets go!!!
pxgeek
The process varies depending on the model and how motivated I feel to work, reallyDaniel_Swing said:@SamLoboda really coolwould love to know your process - do you do any sculpting to get definitions or do you "just" make a low poly model and paint straight on it?
SamLoboda