Hey folks,
So after a good reception for my
Batch OBJ Tools for 3ds Max, I sat down today and wrote one for Maya too.
I'm happy to present
mopMultiObjTool script for Maya!
You can
download mopMultiObjTool.mel here, or by right-clicking on the screenshot and choosing "Save Link As":

This one has a slightly different feature set to the Max version due to some differences between the programs. The main core is the same though.
Feature list:- Import large amounts of OBJ files in one click!
- Double-click an OBJ file in the list to import it directly.
- Filter the file list with a simple string (for example I always prefix my meshes as "high" or "low" so I can sort the list of files easily).
- Export selected objects to a highlighted OBJ file in the list.
- Export multiple separate meshes from your scene to multiple OBJs in one click (it creates one OBJ per mesh, using the mesh name as the file name)!
- Delete files directly from the list, or right-click to browse to the containing folder in Windows Explorer.
- Choose to display folders in the file list for direct navigation.
This script has literally been written today, and I've tested it fairly extensively with a number of different scenes, OBJs and settings. I think I've got error handling in for all obvious cases, it should be a pretty smooth experience.
It's tested on Maya 2008 but should be fairly backwards and forwards compatible. Please let me know if you find any bugs or if you think of any extra features that would make this a more useful application.
Installation:
- Download the .mel file from the above link (right-click and Save Link As).
- Place it in your My Documents/maya/scripts folder.
- Re-start Maya and type mopMultiObjTool; in the MEL command line to launch the tool.
- I recommend you make a shelf button with this command for easy access.
Enjoy!
