I’m not sure if that would matter much, but my personal preference would be to have it cleaned up if I was going save tertiary details for the texture/substance phase. But I can be a little ocd about that kind of thing if I’m going to go out of my way to compartmentalize the process like that.
I’d be inclined to do the tertiary details in the high poly phase anyway...but again, just personal preference.
pxgeek
pxgeek
rafiii
DustyShinigami said:I do have a question actually. I did ask my mentor and they said it depends on the asset. But for something like this creature, something that's organic, would it be best to keep a lot of the messy brush strokes to aid the tertiary details? I aim to do those in Substance Painter. Or should I clean/smooth it down prior to retopping/baking?
Muzzoid
Eric Chadwick
Hey @Noren I really appreciate this very organized comment and you're right on your thoughts. I'm working on remake some of my previous works. Right now I removed a lot of pieces from my portfolio that I consider obsolete and start to work on the remaining ones. Your feedback let me know where to improve and reinforce my concerns about some pieces there.
Thanks a lot, I'd like to share it with you again when the pieces will be changed.
Cheers ! 😎


pior