I stumbled into the Q2PMP forums from another early Quake 1 editing site. Got pulled into #md shortly after it went up for some mod work with Betlog. Q2PMP morphed into Polycount, and #md... well, it's always been #md. I think #md has got to be pushing close to 10 years old now no?
Attempt to learn Marvelous Designer thread : Subject: Wednesday (Netflix) School uniform First Attempt - Sketch in Zbrush before importing into MD Zbrush Sketch MD Prep: Using Slice and polygroupIt (Zbrush Plugin) with ZRemesh then UV unwrap MD
Here's an example of a typical Clo/MD seller on Artstation : https://www.artstation.com/digitalcombine/store The videos shown by this kind of user usally go all the way to the final garment in MD/Clo, which is suitable for renders but not for game use. A proper game model would involve a retopology step (usually started in…