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Author:
rajkumar143
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Creating Height and Normal details
Hi there,I'm moving away from using the Quixel suite as I'm getting a few too many crashes lately and have become increasingly impressed while using a trial of Substance Indie. My question is though,…
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HomeGrownHeroz
Nov 2015
College visualization UE4 Oculus Rift
Hi Guys,this time I´m working on an architectural visualization of my college. We want to use it to show new students our campus with the Rift. Later on I´m also going to make a little fungame ou…
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A.Hauber
Oct 2015
[SD] Rugged Stone Wall
First time using Substance Designer, and I just followed the cobblestone tutorial on Gnomon by Rogelio Olguin. Modified it to fit my needs. I was going for a rugged old stone feel. It will be used in…
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narticus
Oct 2015
Substance Painter
The witch doctors behind Substance Designer, Bitmap2Material (Allegorithmic) anounced Substance Painter PARTICLE BRUSHESHow much time do you spend making your assets look real by adding wear and t…
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Formidable John
Feb 2014
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