Hi Allo, I am having an issue with the transforms of my file in Unity. The developer expects a transform value of 0,0,0. Delivered File format is fbx. Unity: Max Precision settings: Max object Transform: I changed the default decimal precision values within Max from 3 to 10, hoping to see the same values and then reduce…
I'm looking for some information on world space transformations, parameter transformations and pre-transformations. And from what I understand, world space transformations of the object is the product of all three mentioned above, that is if this information applies in general to most or all 3D packages ?
Tyrese takes out a transformer. That should say enough right there. If humans are beating the shit out of transformers, hell, if decepticons even give 2 shits about humans, then its not transformers. Transformers is about transformers vs. transformers.
http://uk.promotions.yahoo.com/transformers/ It looks pretty neat, but I'm not sure I like how they changed the transforming sound. Something to watch a few times for sure.