It sounds like you need to lock the foot into world space? To do that on any rig you use the built in IK system. In biped they call it "Planted Keys", but all rigs run on the same basic 2 system principle. To lock a foot into world space... You move the time slider to the beginning of where you want to lock it down (IK…
Hey all! I had the opportunity to give a talk about my vegetation work in Middle-Earth: Shadow of War at Digital Dragons over in Krakow, Poland last week! Thought I'd share the slides here in case anyone was interested in the workflow I ended up using across different vegetation types. There should be a YouTube video put…
CsPolyTools --> csSlide script , it's for free Polyboost has a feature called "ShfitLoop" which has some advances options (it can slide an edge loop and make the distance to sides the same for all the verts in the loop)
Hi when i make a spinner/slider, it works well but when i click another object then i come back to the object that have the spinner/slider custom attributes the value change to zero i want to keep the value when i click another object but i d'ont know what to do here is the code: ------------------------------…
You could create a separate controller for the matID. If you use reaction manager you can add multiple states that are set to use different values on a single slider. Also, I'm not sure how you're making your sliders and control board but you might want to grab the joystick creator script that Nevil made back in…
@Eric Chadwick Hey! It's all just fixed densities now set dynamically via sliders/input boxes, I don't have subdivision levels yet but that's on the short list. I did some early experiments with instant meshes as an external tool dependency but the quality wasn't quite there, and you can't use the field/curve guides…
This slider shader has been created in Unreal Engine 4. The shader was created to extend the appearance of the UMG widget sliders. At the moment, you can only control and customize the slider bar and handle colors. This slider shader allows the developer to also customize the masked slider bar color. The shader is…
Maya has a tool called Slide Edge which allows you to select an edge loop or edge and slide it along a surface without changing the silhouette. Max has Constrain by edge/face/normal, which works the same for single edges, but doesn't really work if you have an edge loop on complex geometry, like an edge loop around the…
Herrow - I was watching a Gnomon video by Vitaly Bulgarov and i noteced that he would freely move points around without changing the shape/siloette of the object he was working on. he did this ALOT. Pretty sure he called it turning "move/slide" on. I am looking for an equivalent to this in Maya. I have already found "Slide…
I have a rectangle whose long side I would like to make parallel to another objects edge. I have tried all my newly learned tricks and nothing is sticking. The closest I have gotten is moving a corner of the rectangle to the edge I want it to be parallel to but this only gives me 50% of the solution... I have tried…