Is there a hotkey to switch transforms from Local to Global? Not finding much info in terms of hotkey guides for marmoset and its pretty fiddly moving lights in a local axis. Thanks
Hi, here is the script you're looking for (hopefully :) It is not super tested (it's late). It works on Editable Polys and select all the faces visible from camera in the active viewport. It is a function and a call on the selected node, I think you should be able to run it. ( function getVisiblePolys theEditablePoly…
Check the section on local content here: http://www.marmoset.co/viewer/support#local Running locally tends to work in Firefox, but for Chrome and other browsers you will need to run a local server (which is very easy, instructions in the link above).
Hey So i've been doing this shoulder armor for a dota2 champ. and i didn't find a way to sculpt it in local symmetry, so i've sculpted both sides. Is there a way to do it ? Does Zbrush even retain local pivot ? I tried the local sym but its still a world symmetry. Thanks !
I don't know if the salary payment issue happened in local studios or in Germany but local studio = local contract. Good luck suing your company in China for instance.
This script only works on Mesh Faces. How to add Poly Faces? Unfortunately, I don’t know coding, I will be grateful if you could help me. Thank you! <br/><br/>macroScript AlignWorkplaneToFaceSelection category:"csTools" tooltip:"AlignWorkplaneToFaceSelection" ( macros.run "csTools" "RemoveWorkPlane" fn…
bitarray are pretty cool for some nice operation. so you dont have to run over a set of faces, edges or vertices. here a nice example to get a outline of a current faceselection works pretty fast :) function FaceSelection_Outline objtosel = ( local varfacelist1 = #{} local varfacelist2 = #{} local varedgearray1 = #{} local…