I echo the sentiments of previous comments about the possibility of big blocky interface with tons of whitespace. I mean that is fine for touch interfaces, but the great majority of us use 3d programs with interfaces that attempt to populate their interfaces with as much as they can as efficiently as they can. Hopefully…
So one of the many hats I wear at work (we're a small software team) is the occasional interface design. On top of games, we do a lot of military simulation work where the comment that drives me nuts most of the time in regards to interface is "don't make it look too 'gamey'." They prefer crisp, clean, techy looking…
Zbrush 4R7 - Hi everybody! I have my own custom interface. Every time I change sub tools or load another project, some parts of my custom interface disappears and I need to load my interface again. (I already did store config). The problem is the same of this video: https://youtu.be/h1lXW78BFbA?t=7 Anyone experienced this…
Hey all, So, i'm making an interface for the game im making. The interface is done but now i need to convert it to the game engine, i.e. all the transparency has to be done via alpha channels 32bit tga images. It's particularry anoying since im using layer styles to see how i want my transparency but how should i bring…