That's not better. The book is titled 'The Unreal Game Engine', then I'm expecting a book about the Unreal Engine in general, likely with a technical orientation as it's the engine and not the tools. If your subject matter is game environment design and uses UDK, then you'd call it something like 'Environment Design in…
The reason why the book is not titled in relation to a particular version of Unreal is because although the latest version has some overhauls and certain processes have changed, this book covers general techniques that could be used not only in Unreal Engine 3 but any other games engine software. The book is not a Unreal…
Discover how to create and populate your own video game level using the Unreal game engine. Get your copy here The Unreal games engine is a hugely versatile system that has been used to power a variety of best-selling video games. In The Unreal Game Engine, environment artist Andrew Finch looks at how to create game levels…
We chose not to put 3 in the title because the way that we approached the book means it is still very relevant to past and future versions. The full title as depicted on the cover is 'The Unreal Game Engine: A Comprehensive Guide to Creating Playable Levels'. We thought this title best summed up the book, but of course…