hehe, no, i smiled when i saw the similar thread titles :) basically i'm assigning various materials to the model as base colors for the ao bake e.g. brown for wood, grey for metal, and so on. and then when i assign and reassign these materials and attach and detach various elements sometimes the entire model gets the…
working on a big assignment for uni 4 weeks to do the following I'm half way there all meshes done and ready for textures what did you do in uni or when you studied share with me id love to see what everyone did when they were going through studies and how much that has changed over the years :) Test render above :)…
The title is true. Assigning weights to free rigs in skinning practice. I can't seem to get the weights to work on the hat in the image. What I am having trouble with is assigning weights to each joint in a nice gradient. I was able to assign the weights to one joint at a time. For each joint, we have to select a vertex…
Meshes that have multiple Material ID's and multiple assigned materials in UDK have problems when the model is 're-imported'. I use FBX files (with multiple meshes in one file) And when I import the (updated) models again (in the same group and package in UDK, this will overwrite and effectively update the models), the…
Hello people. I was working on a substance project for a long and I wanted to do the finishing touches today for the final renders. the save file has always been blank (A file that doesn't have an assigned program to run it if you click on the file to open it ) I always opened the project IN substance painter. But today I…
Hi guys I read this thread here: http://www.polycount.com/forum/showthread.php?t=65348 and I'm mostly using rick's maxscript, just testing things out. I'd like to assign a material's diffuse to vertex colours, and running this script:modPanel.addModToSelection (VertexPaint ()) ui:on$.modifiers[#VertexPaint].lightingModel =…
Hello people. I was working on a substance project for a quite long time and I wanted to do the finishing touches today for the final renders. the save file has always been blank (A file that doesn't have an assigned program to run it if you click on the file to open it ) I always opened the project IN substance painter.…
Hello. I have a problem and at the beggining it looked like a simple thing but 2 days later I found no way to fix it. I have several different characters all based on the same mesh with a few changes, one of said models works OK when imported into unreal engine, in the next image you can see element 0 is assigned to the…
This is driving me nuts! If I open Maya, and create a box for example. It has the Lambert assigned, if I assign it another shader it stays as a Lambert (but loses the connections to it, so adjustments to the Lambert's properties have no effect on the geometry's shading). The only thing I done before this started to happen…
Hey there! I am tasked with writing a python script for automated object baking. I am stuck after importing the model. Only the albedo map is assigned to the material. Maps like metallic, normal and roughness are not assigned. It would be no problem for me to assign those texures in the python script but i haven't found…