I am an student developing an iPhone game. I would like a quote on the following models with textures. A cartoon-like indie style is what I'm looking for Inside of smoothie store kitchen under 1500 polygons (least important) blender w/o top under 500 polygons apple under 100 polygons banana under 100 polygons orange under…
I'm trying for the first time to bake a high-polygon model onto a low-polygon model in Substance Painter, and it's not working at all. I've tried all the Max Frontal Distance and Max Rear Distance patterns, and they don't reflect the shape of the high polygon model at all, or conversely, they reflect the shape of unrelated…
There still is "Create polygon" and this got nothing to do with cap. Create Polygon creates a Polygon with selected verts as corners, the cap tool just slaps a polygon onto holes^^
MOD AR-15 Assault rifle Hi everyone, this time I want to share with you the process of creating MOD AR-15.I started modeling my assault rifle in Fusion 360, I like this program very much and I like CAD modeling in general. I used blueprints and other references to build the model. The process was fascinating, probably one…
So the new age of gaming is upon us, and I wonder what budgets we are looking at. Suggestions? -Polygon budget for 3rd person action game with lots of enemies. (A bit like Warframe) -Polygon budget for 1st person multiplayer game (Budget for 1st person weapons, enemies, and other player models) -Polygon budget for 3rd…
polygon = "many sided". a polygon is a generic term used to describe ANY shape with multiple sides. a triangle is a polygon a quadrilateral is a polygon a pentagon is a polygon a hexagon is a polygon and so forth. game engines render every "polygon" as a face with the lowest number of sides possible. which is a triangle…
Triangles are polygons. Quads are polygons. Faces with 2841 edges are polygons. 'Polygon' is a bit of a vague word, like saying the word 'coin'. Use triangles if you want to specific, or verts if you really want to be precise.