Been too long since I did some modelling. Chose one of the interesting weapons in the Cyberpunk 2077 game. Loved the mix between future and past the weapon design had . Blender : Modelling/UV Marmoset : Bake/ Render Substance Painter : Texturing Zbrush : Small high poly details on some parts Thanks for checking out my…
Hey everyone! My name is Szymon and I’m a 3D Vehicle Artist from Poland. I’ve been focused mainly on automotive modeling, surfacing and rendering in Blender for the last few years. I also had the opportunity to work on vehicles for the game Japanese Drift Master. This is my first post on Polycount, so I wanted to share my…
2067: The first suit of Power Armor is deployed in Alaska. While lacking the full mobility of future versions, this Power Armor is incredibly effective against Chinese tanks and infantry. Its ability to carry heavy ordinance becomes key in various localized conflicts, and it has the power to destroy entire towns without…
Hello everyone, this is my University third-year work thread. I am an aspiring 3D environment artist in a group of 7 students aiming to create a Cyberpunk 2077 / Detroit: Become Human inspired game demo. Thank you for taking the time to check out my work. Any and all feedback is immensely appreciated! Check out my…
Small Budget Only $50 CAD 3ds Max 2017 BIPED Skinning required. Suitable for Juniors, or for countries where CAD is valued higher. Models are 15-20K max. Will send scene with Biped matched to model. Has facial bones. Will send images first. Open to increasing after first model if the skinning is done decent. Im only gonna…
PROJECT: STEINVAR Adventure RPG on Unreal Engine 5Cold Cup Games is expanding the team for the indie project Steinvar. ABOUT THE PROJECT Steinvar is an adventure RPG set in a northern fantasy world.Players explore an island, interact with the environment, engage in combat encounters, and gradually uncover the secrets of an…
So Tim Sweeney basically said no big new rendering or graphics features. Merging UE5 and UEFN. No more Blueprints. UE6 early access late 2027, full release 12-18 months later. But there's a new version control system called Lore. https://www.unrealengine.com/news/the-road-to-ue-6 Really nothing interesting for game artists.