So I've been interested in getting into 3-d modeling a little more seriously as of late, so to try and get things done correctly, I'm starting off with a simple scene. Here is the quick concept I drew up. Here are some AO renders And some wires I plan to add a little more detail + lights. If anyone has any tips,…
Afternoon ladies and gentlemen, I have decided after many years to return back to the texturing scene, I've never been an avid modeler also from past health issues I haven't been able to use my laptop very well, now fully recovered i was wondering if anyone had any UV mapped models I could try my hand at texturing?…
I’m excited to share my latest environment art project: a post-apocalyptic classroom workshop, created in Unreal Engine 5. Watch the Video: https://youtu.be/Uy470_QVEfc Breakdown: https://youtu.be/0OPbNM3nmbw Modeling was done in blender and texturing was done in Painter. I also used Quixel Mixer to blend materials.…
*EDIT* THIS IS MY LATEST UPDATE: My hand in for this project is in two days, so I am calling this done and getting everything ready for handing in. Most things still need a second texture pass, which I'll do when I come back to this project in about a month, once I finish my other uni assignments. ORIGINAL POST: Hi guys,…
Hey guys finished a scene a while ago and went back and touched it up with improved lighting and atmosphere, tell me what you think! Old Shot New Shots
Looking really good overall, the lighting and mood are working great, especially the sunlight coming through the beams and vines. =) One small thing that stood out to me: the step in the foreground feels a bit too smooth/curved compared to the rest of the stonework. It might just be me, but since the scene leans more…
Hey guys, I am currently planning a scene I will create in CE3. I will replicate the mood/layout of the below concept art, but I plan to do a more stylised variation (sort of diablo 3 ish), so the goal here isn't full realism. I've blocked out how I think I could best modularise the assets to create the scene. What I am…
Hello, guys! I am ready to share part of my big project on which i am working for a while. One day, i saw fantastic concept from Gian Andri Bezzola and understand - i want to create this world ( he has more images about this world on his artstation - https://www.artstation.com/artist/gianbezzola) First, i started from this…
Final post!! I've really enjoyed this and learnt a lot which I can take forward and make better scenes!! I will most likely revisit this scene in my own time at have a second crack at it!!
@BradMyers82 : Thanks for the advice, I try this on the wall, the ground, etc.. and it looks pretty cool :) @SleepingGiant : Yeah thanks man ! btw your work is really cool ;) Like I said in my last post, I integrate all the scene in Marmoset and I've done some shots : I'm pretty happy with those, but if you have some…