What do I think: -it's painful to watch at all these peoples who still use support loops when Marius Silaghi realsed his tools in mid 2012. http://mariussilaghi.com/products/turbosmooth-pro http://mariussilaghi.com/products/quad-chamfer-modifier -it's painful to watch at Autodesk who needed a few YEARS to develop so…
Hey everybody! This is some concept work that I have been working on for about 2 weeks now for a ut3 mod. I want this level to look as awesome as possible so all the feedback I can get would be great. The first image is of a morgue, if it's too dark to really tell what is going on let me know and I will brighten it up for…
Maybe a bit offtopic and i do not want to rant: Isn't this exactly "the problem" also in other areas (even other "industries") ? "The industry" does not define clear standards (and also the management fires everyone doing the real work).. So not only the newbies does not know what to put into their portfolio but also the…
I like it, but I'm having a little trouble reading if it's mud or rust on the sides. For what is supposed to be mud, keep in mind that the mud will splatter up from the wheel wells, not be distributed in random splotches (like this dried mud: http://www.starshipmodeler.com/tech/weathering/truck_spatter_1.JPG and this…
Brief Your community member entries: (in no particular order) * Dorado * Hang li * sketchem * sacboi * aumramaram * fabi-g * shark2003 * kanga * klaimtrev * ayakiryu * pxgeek * iam717 * masslove * M҉I҉S҉C҉ * northoftherain * renanfab Poll only allows 10, so until we get a fix you can post it publicly below if none of your…
Hi neat works here congrats, Just quickly curious the "tape" mesh, was that by hand/eye "made" or did you do some sort of sim (simulation) on it? I ask cause its very tight & looks neat & was curious if you found a quick solution. Tons of how to's about these types of practices, on surface materials, though i found many to…
Thanks and I wondered too. I don't even know who made the design. Pac-man's cousin, exactly. Is there existing lore? Greentooth is a legend referenced in many great titles, some kind of game-interdimensional being. I imagine there is a kid who gets to live in a mad childish realm made from all his favourite games. from…
Found this interesting contest late (in August! :s ), but I’m jumping in for both vehicle and concept roles. The vehicle’s already in modeling, and I’ll push hard to wrap the concept—can’t promise it’ll be done by the deadline, but I’ll give it everything I’ve got. In terms of concept, my entry will present a character and…
Hey Odium, good looking stuff, I'm ejoying it. I like the 3rd indoor scene the most. The texture work is good as well, but as it has already kinda been said; The specular is a bit to high on some of them, especialy on the brick-in-the-mud one. They look a bit wet/plastic-ish. Also I feel like you're losing some of your…
yeah the noise factor seem to be a big deal nowadays, I think I found something that looks promising for the price, even though after reading the costumer's ratings on this particular machine it seems like every one agrees that the Fans are really LOUD!!. but O well that's something that I'll have to deal with and like…