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Re: Metal Gear Solid Port Environment
Reply by
Snader
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Jun 2012
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3D Art Showcase & Critiques
Yeah the scale is definitely off. The character is only 1/8th of the size of a locker!
Re: Substance LIVE - "A new way to get Substance'
Reply by
Grims
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Mar 2015
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General Discussion
Well, yes... There was a discount before March 4th in allegorithmic site for the upgrade of SD5.
2 results
Re: Jungle Dungeon WIP
Reply by
roosterMAP
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Jan 2010
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3D Art Showcase & Critiques
somethings wrong wth the bark shader. not bumpy enough. and too high gloss.
2 results
Re: 5 year old DOOM map :) FUTURE POLYCOUNTER
Reply by
ebagg
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Aug 2009
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General Discussion
He's already doing environment art at a 4th grade level! ;D Awesome!!
Re: Team-Fortress 2!
Reply by
Keg
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Jul 2006
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General Discussion
tomorrow (july 19th) at 11am pst for the tf2 vid is what i'm hearing
Re: Been inactive around here for the past few weeks... :(
Reply by
notman
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May 2009
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General Discussion
Yes.... I got 'hitched' at 21 and I just turned 35 on the 5th :)
Re: Nanaka Crash!
Reply by
MoP
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Mar 2005
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General Discussion
Worryingly addictive indeed. Here's what I got on my 6th try...
Re: Mass Effect 2
Reply by
roosterMAP
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Jan 2010
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General Discussion
I hope they show some making of pics wth the high poly models.
4 results
Re: New Darksiders trailer
Reply by
shotgun
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Jul 2009
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General Discussion
that shoulder pad on the 4th shot (which is totally emo btw) is so awesome!
Re: help with converting maya splines into Geo, i'm really frustrated . ( Solved )
Reply by
Kiyamlol
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Mar 2020
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Home
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Technical Talk
Do you mind sharing your solution? What was the missing line of code? It would help othes too...
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