if you want it to look more realistic, i suggest give the wheels some love. they look quite plain and boring currently. also, increasing the ride height of the wheels, and increasing the diameter of the wheels could make the vehicle look a bit more aggressive. i also suggest to try and reduce the overall grittiness, and…
Hello everyone, We are looking to fill various art positions for the brand new Sledgehammer studio in Toronto. Sledgehammer Games is just about to release COD Vanguard and is expanding. In Toronto we have the following job openings. Senior Vehicle Artist Vehicle Artist Environment Artist Senior Technical Artist Associate…
this is a model i did yesterday, took about 6 hours, it is for a contest on www.gamingartist.com. the requirements were to make a vehicle from the game Interstate '76, ive never heard of it before but i like to model vehicles so i was in. it has to be around 2500 polies, texture is optional, weapons also. i chose the…
I'm using connected SceneCaptureCubeMapActor to a vehicle to create realtime reflections on metallic parts of vehicle. This worked like a charm when I was working on a scene few months ago, now it's not working anymore. CubemapActor and texture it's linked too appear full green all the time. Do you have any idea what could…
Hi It's that time of the year when students will be asking what sort of theme should they put into their portfolio. So I thought I would come here to ask you guys what sort of portfolio you would love to see, what should be avoided, what you would create if you had a year to do what you wanted? Personally for advice to…
no, this isn't the first art test i've done. i've done 2 others. but this is the first vehicle one. actually the first vehicle i've ever done period. even though it's a simple shape. as far as textures i have a 6 1024 map budget. and buddikaman: you think it's too wide? i figured it'd need to be a little wide to be able to…
Nice bunny! The bus doesn't look as strong as the rest of your vehicles. It's because of the body type of the bus probably. Maybe you should put it somewhere lower or maybe remove it completely. The rest of the vehicles can show what you can do pretty well. I can't view full images without scrolling to the right due to my…
I was actually going to mention FZD, have you taken a look at Feng Zhu's tutorials? There's some pretty good ones that you might be interested in, architectural, vehicle design, etc. Take a look: [ame=" https://www.youtube.com/watch?v=iRON7yGuiEI"]EPISODE 28 Vehicle Sketching part1 - YouTube[/ame]…
I voted for bullet holes. Personally I'd like to see some vehicle damage and weathering stamps the latter being used with the noise brush and spray stroke for myself. Dents dings deep gouges etc.. Maybe even a tank shell hole.... Another idea would be some nice panel lines that can be quickly stamped into hp geometry with…
Vassago it was out in stores on the 12th...shipped to retail on the 11th. You should've been able to find it anywhere. There are 3 versions at retail, PC-CD ROM, PC-DVD ROM, PC-DVD ROM Collector's Edition in a Metal DVD case with some goodies and a 2nd disc with making of, dev diaries and art...also some vehicle flash…