Hello, my name is Richard Goodmon and I'm currently looking for animation work, either full time or part time. I'm confident animating in Maya and Blender, and am able to rig basic characters in Maya if necessary. I live in New Zealand, hoping time zones won't be an issue. Here is a link to my showreel;…
Hey folks 👋 I wanted to share a new project I’m working on: a creepy old house environment for my indie horror card game Desecrated Deck (Steam link below if you’re curious 👀). I’ve been doing hard-surface modeling for many years (props, hardsurface, clean shapes — that kinda stuff). BUT… I’ve actually never fully finished…
Hello! I made a model of my D&D character for my portfolio. The goals I kept in mind for this piece were to: * Complete a game-ready 3D character from scratch, without any base meshes * Learn the hair cards workflow and experiment with manual placement * Convey the core idea of the character, even when the concept is…
Project Title: Hanako - Soul of the Samurai Positions Open UI Artist Character Artist Environment Artist (scroll down for preferences, requirements and payment info) Description: Hanako - Soul of the Samurai journeys through a beautiful, fictional rendition of 16th century Feudal Japan. Players choose between four types of…
<font color="blue"> </font> Hey people Which Game Engine in your Opinion, do you think is the most advance and could have used more work on. This is just a conversation Thread. In my opinion id say the Source engine is the most advanced engine ive seen so far, for the people who dont know, The source engine was used to…
Hi, My name is Jorge and I am new to game development. I am currently in school for programming and hope to learn as much about the 3D side of things as I can by the time I finish. I do understand that a team is usually required to complete a game but for now I just want to gain informaton about certain aspects. I want to…
Hey everyone, I'm back to share more stuff. 3D game art work from a cancelled Insomniac Games IP. It was an open world action RPG. Stuff from Ratchet Into the Nexus: Stuff from one of my own game projects "WindRush" It never made it out the door. The Catstronaut:
Hello! My name is Julio, I'm here to introduce my team and project. About the Project: RUN tells the story of a man, called Isaac Wain, falsely accused of his daughter murder. The game have a heavy and dark atmosphere plus Metal Gear/Stealth like GamePlay. We focus in the immersive GamePlay and dense narrative. IndieDB:…
Project Codename: The Game We Love Compensation: Kickstarter, Business Grants, Royalty unless we receive funding from a successful campaign. Project Codename: The Game We Love Description: The player begins the game at the edge of a map with a small but formidable army. Challenging enemies wander in small to astronomical…