I have a friend who is moving from Max to Maya and is having real issues speeding up his workflow. I'm not sure he was ever particularly fast as a modeler in any package, but the transfer between software has slowed him down even more. Are there good resources out there for speed modeling (especially Maya specific ones…
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I've been modelling hard surface for 6 years(7 now) with nothing all that impressive to show for it, sadly ): . But now I want to see how it's like to model actual characters So I just picked up a random male anatomy reference from the wiki and started attempting to model that. And I'm not sure if I went about that the…
Hello Polycount! If you're an engineer, CAD enthusiast, or maybe you are just learning 3D CAD modeling, share some of your works in progress shots or showcase your final models here! I recently modeled this Knights Armament Company rail cover. I used simple calipers and got fairly accurate measurements. I spent yesterday…
Hi, i wanted to model a game character that is a nazi soldier but i have a few questions regarding the clothing. Here's the ref http://cdn4.digitaltrends.com/wp-content/uploads/2010/09/CoD-zombies.jpg I am wondering what's the right way to model it. Should i model it in one piece and use textures to create the collars and…
You don't need to have complete edge loops when doing low-poly modeling. You have a bunch of loops in this model that are the right approach for subdivision surface modeling, but not for low-poly modeling. It really helps to take a close look at assets in current-gen games, to start to understand the modeling tricks they…
I have been working on a 3d model search engine for sometime. www.meshplorer.com It is indexing 3d models from several websites. I will be adding more websites very soon. 3d models can be filtered by price and formats. There is also a separate subcategory for printable 3d models. Any suggestions for improvements are…
THE PROJECT INT is a 3D Sci-fi RPG with a strong emphasis on story, role playing, and innovative RPG features such as randomized companions. The focus is on the journey through a war-torn world with fast-paced combat against hordes of enemies. The player must accomplish quests like a traditional RPG, complete objectives,…
~Current position interests: 3D Character Modeller, Prop Modeller, 3D Generalist~ Hello! My name is Tyler Hinthorne, I am a 3D Modeller specializing in stylized creatures and characters. Skills * 3D Modeling * Character Modeling * Unreal Engine Experience * Texturing * ZBrush * Autodesk Maya * 3D Coat - Handpainted…
Hi people! I'm wanting to focus on modeling characters (or anything) for video games. I've taken an introductory course in modelling with Maya and we went over modeling characters sort of generally. Now I'm aware Maya has a "smooth preview" (when you press "3" on the keyboard) where it smooths out your mesh significantly.…