Hello fellow Polycounters! I've taken the feedback I've gotten to work on lighting/rendering. I've also added new pieces to my portfolio. I would love to get some feedback from you guys. You can find my portfolio at: https://www.artstation.com/artbyfan My previous progress thread is…
Hello polycount! Since I have not worked in a company that made triple aaa games before, I would like to ask you a question that I am curious about. What is the average time given to a weapon artist at game companies to model a weapon? Anyone have any information? Short question what is the average deadline? Thanks
Hi , I am a freelance 3D Character Artist with 5+ years of experience . My previous experience includes everything from lowpoly mobile models to creating real time AAA characters/outfits/props (HighRes/LowRes/UVs/Texturing) for games like Remnant 2 , Delta Force Hawk Ops and many more. Proficient with Zbrush, Maya ,…
Hello Polycount, I don't post much here but I'm in dire need of advice other 3D artists in the industry. I'm a self-taught 3D artist that just completed my first year of university at a highly regarded games program. It ultimately left a lot to be desired and I realized I wasn't going to be learning the techniques and…