I'm no pro painter in Zbrush or any other program particulary but I think you could add a paint layer using the spray dots color stroke with the standard brush and break the texture a little bit, then maybe mask by cavities and work on them with darker colours. The model looks great, I like the veins you did on the sides
hey folks, i've got two peculiar problems currently: how do i blend the balls together so the line inbetween is not visible? on picture two: the part i've made a circle around, has a flat edge that bulges over the sculpt. how do i remove that? i've tried Smooth brush / Flatten / polish / hPolish / sPolish, but all of them…
Hello, I have this wooden gun stock that I'm wanting to take from Maya into Zbrush for sculpting practice. There are plenty of tutorials online for sculpting but I can't seem to find anything on how to properly prepare a model in Maya before exporting and setting it up in Zbrush. What do I do to a model before export and…
For a little while I've been thinking of getting Zbrush. I took a class on Zbrush when I went to college two years ago, and nearly dropped out because of it, but now I'm starting to see the benefits of using it. But before I do that I would like to know what kind of tablet to use for Zbrush. I am NOT using a mouse and…
I am looking for more help now lol. Big thanks again to SuperFranky for telling me about Decimation Master in Zbrush. I have now run into another problem though :( After getting some amazing results in Zbrush with Decimation Master I imported my model into Maya LT to bake from my high poly to my low poly model. The issue I…
How you do it all really depends on your software of choice. Here is my general high-to-low work flow: 1. High poly in ZBrush 2. Retopologize in ZBrush 3. Project All, Subdivide, repeat until all details transfer. This creates a high poly with edge flow based on your low poly model 4. GoZ to Maya and Unwrap (make a cage if…
Hey guys, I'm trying to set hotkeys to help with my workflow but it doesn't seem to be working. I want to set 1 - 5 to brushes, but when I ctrl+alt and click, it says the hotkey placement is successful but it hasn't done anything, nor does it say so in the little pop up. "1" just repeats the last action. Any idea how to…
Just to be clear, you're not asking how to load polypaint from zbrush into other programs, you're asking how to get vertex color from another program into zbrush to preserve it? If that's the case, what are the vertex colors going to be used for? Do they need to be loaded into zbrush to drive the material/color, or are you…
I have no idea why Zbrush is doing this. I created a sculpt exported the low res out to 3DS Max, unwrapped it, reimported it. The UVW's show to be fine but when I render out Normal or Dissplacement maps faces look to be flipped or turned oddly. The only thing I have checked is flip yz axis and texture coords when going…
Hello, i have been working on this wall to practice some organic modeling. So i modeled the blocks and everything on Z brush, arraged them so they tiled and rendered the maps there, then i prepared the textures in ps. I want to add this image on my portfolio so i would like some advice to improve it. Maybe it would look…