So for my Game asset classes final project, i'm doing a steampunk vespa. I'm sick of not performing well in that class and im going to really try and make this a good one. Here's the Hipoly so far. I stil have alot of details to model out.
Cave and Temple I am working on for fun http://www.polycount.com/forum/attachment.php?attachmentid=2394&stc=1&d=1303598582http://wwAttachment not found. Attachment not found. Attachment not found.w.polycount.com/forum/images/greenfox/attach/jpg.gifhttp://www.polycount.com/forum/images/greenfox/attach/jpg.gif
Yeah, it's out. It has a single window mode now. It's probably still messy though I have yet to try it out The Windows build is a release candidate build still EDIT: oh damn, a fatal flaw .one step forward and six steps back FTL
Hard vs soft edges. On those sort of angle changes, you'd want to put a hard edge, so it doesn't try to average the normals/tangents at those extreme amounts. https://www.youtube.com/watch?v=sTJ-pryZFQk
The "Preserve UVs" check-box is right up there with the "Ignore Backfacing" option as well. Their only purpose is to mock you relentlessly. Just under "Point to Point Seam" there is an option for "Edge Sel To Seams". Does that not do the job for you?
Small update. Concepting out sil B here. I'm kinda digging where this character is going. I don't want it to be too far into the future or anything... just like, 10, 15 years? *edit* -removed image
I couldn't keep it under 2MB, so I don't know if that is affecting you in your conditions. Stil, here is the direct link for the swf (right-click and "save as"): http://oneupontherock.webege.com/Shifting-Grid-Topology-Keys.swf Cheers
Ok thanks, I'll try that later. For everyone else: the survey ist still going, and please make sure to fill out each question and the salary is in $/year (not € or sth else) if you're attending ;) Thanks again for all the participation!
Well I did some more work on my entry for this month. The textures are stil WIP and I need to add some masks, but the idea is clear I think. Lots of good PA weapons posted here though.
Just started Darkest Dungeon and goddamn those types of games are addicting. Anything with perma death and characters you get attached to suddenly dying through some bad luck I love. It feels like FTL in a dungeon.