Hey Polycount. Been gone for a while, but I wanted to check back in with a compliation of some work I've put together for For Honor. Today's my last day at Ubisoft Montreal and I thought it'd be fun to make this as sort of a scrap book (even though there's still a ton of stuff I helped out with coming out in the future.) I…
im making this character head, inspired by ultron and the ink demon from bendy and the dark revival, i wanted his mouth to close, but it would look wierd so i always kept it open, but i dont like it now and amstuck with the same style, do yuo guys have any advise? the second image is the ink demon
Hey guys! So i'm aspiring to become an FX artist for video games and I was wondering.. how should I go about recording my work? Should I use some screen capture program to capture my FX in unity? Then use another program to fix them all together? I've looked around but i'm still very unsure how to go about it :\
Gathered enough animation for a short reel, and wanted to put it out there. It's the first reel I've cut so looking for things to improve/remove/add. Intention is to focus on game animation. http://vimeo.com/349161372 The video is not embedding. I do not know why. I removed the s from https and it remains unimbedded.…
Hey folk, situations being what they are my last studio found itself against the changing winds and I'm back on the market. I've been trying to land somewhere with my reel but finding it a bit more challenging then I last remembered. In your awesome opinions, what is working for me, what isn't? http://vimeo.com/157323762
http://www.gamespot.com/promos/2006/timeshift/index.html Made by the team that brought us Will Rock... Not being negative, and I wont say it, but you are all thinking the same thing. I wanna say it looks like the unreal engine 2, and they may have added normal mapping support, hard to tell, it may just be textures and…