Hehe, nice app and I'm sure it will find it's uses, but to me sculpting is lot more enjoyable than making those paper-cut things and stitching them together. Also, you rarely get to make characters with casual shirts and pair of jeans in videogames. You usually have jacked up guys with bulletproof vests, 40 pockets and…
Hey guys, Would you guys be interested in combining the meet-up with an IGDA videogame artist/Polycount focused panel? We could go to / attend the panel then afterwards hit up a pub and drink ourselves in to a stupor? Lesley, my producer at work, is IGDA Toronto's president and wants to work with Polycount (the community,…
if "near perfection" means god damn nightmarish and awefull i gues you are right. the only way i can justify those horrible controlls is that the developers must have gone underground to live in an atomic bunker 15 years ago and haven't played any videogames that have been released after that. don't get me wrong i like…
Dunno if this helps but I got my first game job by attending a Videogame Conference. I just walked around meeting people and asked if I could give them my reel (on dvd). A couple of months later I got an interview and a job. I found it worked best to go for the H.R managers of the companies. Otherwise your reel will end up…
'The mouse didn't need a right-click button until Microsoft added one' The horse cart didn't need a motor before Ford added one. The videogame didn't need a control pad before Nintendo added one. The mouse didn't need a scrollwheel, either but it's much better if it has one. Hell, many 3d apps use three buttons, would you…
for a while there I thought Illusions actually had a max-style Command Panel set up. :-O Jackablade: Once I dropped the max mentality, a couple of months. Daz: I have no doubt. But so far all the functionality I need is in the base package. My scripts comprise mostly of macros, really. Maybe if I get out of this mobile…
I have a question regarding a specific topology situation. It may be obvious for some, but i've never received an "Official" answer, so i might as well ask. Let's say i wanted to model a circle inside a flat face of a videogame prop. To keep the polycount extremely low i then decide to create an 8 sided circle, like this…
Hi, I just left university last year with a Bachelors in Computer Games (Art & Animation) and am trying to become a professional 3D Artist, my focus in Environment Art for videogames mainly but also potentially films, I have no prior work experience as a 3D Artist, I'm posting to ask for help on what I need to add or…
Dear all: I am a student of Communication Design at the Faculty of Fine Arts of the University of Porto in Portugal and I am conducting a research study concerning the gamers experiences and preferences. I would sincerely appreciate all your help by answering and online questionnaire regarding your experiences and…
Hello, 16bit Streethawk is a short animation project I created in my spare time in just over 3 months. Its really combining two things from the past that I liked - the Streethawk tv show and the look of videogames on 16bit systems such as the Amiga. So hopefully you get a nostalgia hit from watching it. Modelled and…