[ QUOTE ] just beat it and got the best ending. The second mode is awesome.....i love the whip. I wanna see a new 2D castlevania where the main character is a Belmont, and they use a whip....that would be nice.... [/ QUOTE ] Oh heck yeah. the julius mode is VERY fun... except I was hoping you'd get to play as the gun…
I'm new to 3d. i'm working on a bedroom scene and i want know what is the best way to setup the scene. Should i create a cube, and create the room in the cube, or just create a floor plane and one wall that is in the camera view.
Whats the best way to rig pauldrons, and in my case in particular, theres an extra layer on top of the pauldrons. Should I make an extra bone for for the pauldrons? What should I parent it too? This is for real time Ue4 if that changes anything.
To those affected by the layoffs, Welcome to the best opportunity of your life. http://news.yahoo.com/s/afp/20090113/od_afp/lifestyleaustraliatourismoffbeat_20090113032028 The only negative i see is possibly having short term Island fever. But, this job is perfect for anyone willing. ;)
the subtle wrinkling look is working out, idk if you are going for the full wrinkle impact the ref vs M.D. versions are not matching in that regard except for the left of screen arm sleeve which i think turned out really well compared to other parts, if it helps to point out where the other aspects of the "wrinkling", is…
What are the best places to get textures for your game assets? Does anybody use textures images from photos anymore or is it mostly substance painter and photogrammetry these days? What about retro style ps1 graphics? I miss when texture.com was free and now requires a subscription to get textures.
I just realized that I am guilty of owning a console without owning a fighting game. Granted, I don't play my Xbox all that much but I really should own a fighter for for it. So, what's everyone think is the best fighter on the Xbox?
Hi My lovely brother is a film critics and journalist he will write an article about the 10 best VFX movie of 2015. What is your take on that? I like to help him out and for once get a journalist to write something objective about VFX !
Noob question: So I made a model of a house in Maya, and it's all unwrapped and UV laid out. I've been working on texturing it now that it's in-engine. However, when I did the UV mapping I just laid out everything so that it's unique, which I'm realizing isn't an efficient use of space. That's because the walls (which are…