That's shit but interesting Dur. What's even more interesting is that after the key assignment change has occured, within the hotkey editor pressing 'W' on the keyboard maya reveals as the 'Z' key. So Maya 'thinks' Im pressing Z, even though Im pressing W, so it makes me wonder If this isn't actually some kind of funky…
Tight know I'm making it uber large so later on I can scale it down later on, The bigger texture will be used for the High poly and the smaller (probably 128 x 128 ) for the game itself. The high poly would be for a cinematic kind of thing so the poly budget is fairly big for a can.
Hey guys, I have recently joined the Artstation Challenge: Ancient Civilizations: Lost & Found. I want to create a thread here to get more feedback. My submission: https://www.artstation.com/contests/ancient-civilizations/challenges/16/submissions/12570?sorting=latest…
One of many, but a vast majority of indie developers will go through quite some hardships but shrug it off without any plans to kill themselves, even after they still haven't reached success and still struggle ;) Indie game: the movie is partially designed, much like another fantastic documentary-movie: king of kong, it's…
The blocking seems to be good,show us soon the populated scene:).I would have even considered the Skull island Entry wall set from the movie King kong for this challenge.That one was a great piece and lets you do a lot of enjoyable details but with a lotta time :) Any way,the one u have is great as well! Vj
I went into the film expecting a very shakey cam 911 footageesqe monster movie . It delivered and it was awesome . By far and away the best monster movie ive ever seen . Funny that it's a so called budget thriller yet is 10x better then the last Godzilla and King Kong movies . Now I a PUMPED for JJ Abrams Star Trek bring…
this kind of tool sound kind a dream in my team, we make the stuff before just with google drive and teams mettings so this will amazing, but... what it´s the cost per month for this kind of tool?
Some time ago I posted some of my work and asked for critique, I received some really good ones, and decided to rework one of my models while applying those tips: Obs: I also decided to learn to create my own materials in Substance Painter instead of using premade ones from the internet, this exercise was great for me, and…
@sacboi Yea im planning to continue till the end, but its probably gonna be a while. As for portofolio entry it depends entirely whether i can make it look good or not. Nice king tiger btw