CCP is looking for a new Artist for EVE Online. The position is available immediately, full time and based at the CCP HQ in Reykjavik, Iceland. The ideal candidate has a passion for quality and constant improvement, above perfect artistic skills, and is ready to embark on a dedicated journey within the EVE Universe.…
Hi everyone, I’m a Junior 3D Artist currently looking for opportunities in game development. I work through the full asset creation process:– Modeling (Blender)– High-poly sculpting (ZBrush)– Clean topology and optimized low-poly meshes– UV mapping and baking– PBR texturing (Substance Painter)– Basic Unreal Engine…
The tractor is not completely done, but i'm also doing some additional props (the idea is to make it into a diorama scene , not a full env. but like a model with a base and some stuff around , then render a turntable ) For this 'jerry can' i used the node shader an controlmap method , but also 'traditional' painting and…
If you lost the original bind pose you need to do a workaround. 1. Go to frame 0. 2. Match the bind pose as close as you can. 3. In Skin's Advanced Parameters save the ENV file. 4. Collapse the modifier stack. (Collapse not Delete) 5. Add a new Skin mod, and Add all the bones including new bones. 6. Load the ENV file and…
It would be great to be able to change the environment cubemaps like in Toolbag 2. Currently it's really hard to find a good match when using envs in other engines. Other suggestion : when env maps are disabled, there are lights in the scene but we have no control on them. It would be nice to be able (at least) to change…
It would be good to get some bright specular reflections, and some dark shadows in the roots. A good tonal range would be good, using the full range of the histogram. For example: What is your reference? What are you trying to match in style and look? What's the end goal for the hair? Are you going to make some portfolio…
artist one is a general entry level artist, two is someone more experienced but not to senior status. the difference between an artist 1 or an env artist is not the same title to compare. some jobs are looking for warm bodies, some are looking to fill specific roles. but an env arts can have a rating of artist 1 or 2 or…
Hello Polycount Community, We are looking for engineers who want to shake up the gaming world from mobile outward. If you dream of making games that blow away people's expectations and make them question how it is even possible on a mobile device, we want you with us in our Shibuya office! You will be able to have hands on…
Hi everyone, I’m a 3D Character Artist with 6+ years of experience in game development. I worked on AAA and high-quality projects, including New World and Escape from Tarkov. I work through the full character pipeline:– High-poly sculpting (ZBrush)– Modeling for games (Maya / Blender)– Clean topology for good deformation–…
Put pants on, flip your ends what does it look like to you? otherwise Like Noren said extruding what you have now outwards is probably okay, dependent on its use case. Alternatively: https://www.youtube.com/watch?v=Aby0iV2CQBc if you wanted to play with something new or try something and see if you like it, i only used it…