thats how i do it, i force the game to run at like 2000 pixels wide or so in windowed mode and take a screenshot. There is another way that just takes a screen at higher res without having to do this i think though, but I havn't found it yet. When running the game from the editor, press tab then type "rc" (not 100% sure if…
Hi fellas, I faced some problem with normal maps display in viewport 2.0. This issue exists only since maya 2016 version. Turning off Gamma 2.0 helps, nm looks better, but still incorect, it doesn't solve the problem. I hope somebody knows how to fix this. - viewport 2.0 - legacy high quality viewport
Here is the wires. Now this is 3 separate objects as I plan on re using with other pieces throughout the building my environment. In total its about 4K. I know there is a bit of trimming down I can do, but probably about 100-200 triangles accross the 3 meshes. I also included a shot of the Normal Map with the UV map…
Why don't want want to assemble the computer yourself? Do you have any friends or family that could build it for you? You can easily save hundreds of dollars building your own compared to prebuilts. IBuyPower is at least $200 more expensive for average gaming computer than a build based off…
Hi scratchliquid, You can do this in 2 ways: 1) You bake 4K versions of your input maps, and then open the Reimporter -- plug in your new maps, make sure work resolution is 100%, and set texel density to double of what you currently have. When re-rendering the project you will now have nice and crisp 4K materials! 2) Open…
i wouldn't go for a 775 system nowdays, amd phenom 2 are a bit cheaper and generally faster than any core 2 duo/quad on the market nowday's, not to mention 775 have all the nail well planted on the coffin (intel core i5 coming around september or so, called i5 because they are stripped version of the more expensive corei7…
No offense, but if you've gotten better results with 10 sided geometry then 8 sided geo, you've screwed up somewhere. I went ahead and spent 30 minutes on these 2 models. Left one has 1 bump per poly, gives really nice, even results. Right one would/should give nicer results but that would involve tweaking the cage some…
For those who aren't aware, Penny Arcades annual charity for Children's hospitals across the globe is happening. If you can't donate yourself, I'd say the second best thing to do would be to encourage the studio/company you work for to donate. http://www.childsplaycharity.org/