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Maya 2016-17 viewport 2.0 normal map issue

polycounter lvl 3
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Obriy polycounter lvl 3
Hi fellas, I faced some problem with normal maps display in viewport 2.0. This issue exists only since maya 2016 version. Turning off Gamma 2.0 helps, nm looks better, but still incorect, it doesn't solve the problem. I hope somebody knows how to fix this. 

- viewport 2.0


- legacy high quality viewport

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