Hi fellas, I faced some problem with normal maps display in viewport 2.0. This issue exists only since maya 2016 version. Turning off Gamma 2.0 helps, nm looks better, but still incorect, it doesn't solve the problem. I hope somebody knows how to fix this.
- viewport 2.0
- legacy high quality viewport
Replies
https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-CEFA09DB-8D7A-4059-8434-551387A88E8C-htm.html
This is how you need to do it, kinda retarded Maya automatically detect normal maps and sets them to RAW automatically, but oh well.