Why do you "have" to find a job so quickly ? It seems kinda weird that you say you'll have to go on a shit low pay job if you find nothing in the CG industry, but at the same time say that you'll work for no money. If money and responsibilities isn't what's pushing you to find something, then what is it ? I wonder for how…
Feng Zhu's stuff is awesome, and ctrl+paint also is badass, great suggestions! If you're just getting into 2D here's what I'd recommend, don't take this as gospel but it's what I've found helpful: 1. Learn perspective - I don't have any really great resources for learning this but this one seems OK from what I've skimmed:…
I would have to go into the game engine to get the areas to what I did. The problem is that I didn't model anything during my time with them. I basically just set scenes, some vertex painting and sculpted some terrain work with their in house editors. It would be like me just putting up some random shot of the game. I also…
my personal opinion: -For the bow I would look at taking pictures from some more interesting angles, for example: http://www.arrowinapple.de/fotos/armbrust/xl/armbrust-twinbow_ii_sixpack_riser-1732.jpg http://www.ballestas.info/Visual/cache/Swiss%20Crossbow/SC-twinbow(2).jpg_w480.jpg For screenshots that aren't fp-view,…
Some thoughtful insights expressed here. and If I may an additional observation or three on the topic. (apologies if overlapping occurs :) ) Null replies - Is actually a form of critique in and of itself, other than the viewpoints raised thus far. A further aspect for consideration I believe is acquiring an objective…
Great game, i've gotten countless hours out of it. I play 5 vs 5's as i find 3 vs 3's a bit less exciting. As good as it is, I believe the gameplay deteriorates towards the late game. It becomes a game of numbers at the mid range of play (what i experience as I don't routinely play with buddies). I actually prefer this…
So there are a bunch of people here that can run circles around me in painting... But, I'm going try to lend a hand because I understand that learning a skill can be rough -- and I can see that you're really frustrated! First, here's a very rough paint over and a half: You have the opposite problem that I do. I'm gun-shy…
Thanks for the comments guys! Haha yeah, but without that wonderful 2500 ingame vert limit or whatever it was. I have no idea how well or if it will sell, the goal is really to make a system that is generic and flexible enough that it would have a wide market. I think this sort of system would work for someone who wants to…
Cool stuff- Here are some things that stand out to me: Model -like mentioned before, your chest topology is all over the place. Like in the image above, I would run loops around the deltoids and under the pecs, with vertical loops capping the shoulder and running down the arm. -You could easily cut down your tris by making…
Hi Jordon, I'm currently self-teaching myself, so I'm not a professional or anything. Perhaps it's a process of elimination when it comes to discovering yourself as a 3D Artist, I think. It was with me anyway. My method was to: 1. get myself on Artstation - This to me gave me an opportunity to see what artists in the…