Hey, glad to see people appreciate the classics round these parts. gauss - I thought about giving him a helmet, too. It might be fun to give him more equipment and some skin variants. He could get the full action figure treatment, yea? I'm going to take a final pass at the texture, and I'll keep the contrast in mind. I'm…
I have been modeling my character with a low-poly mesh and want the renders to be the smoothed version (when you press 3 on the keyboard). Is there a way to do this without changing the mesh to a smooth version? (smooth it only for renders) Also I can't find any shaders that let you apply maps for fur/hair. I used to use…
I think its funny that people expect the Wii to carry on the hardware war when that is not what Nintendo has planned. Nintendo is not in the pissing match Sony and MS are in, they have made that pretty clear. They think they can make fun games with the hardware they have. I'm willing to see what they can do. They are also…
Lets stop trying to turn our history into a game and start making some alternate reality histories into a game. I would rather see a little imagination instead of XYZ war conflict turned into another video game where the selling point is how realistic (read: not fun) it is. I'm a big fan of the FPS shooters based on war,…
I'm a huge Static fan, from way back to the Wisconsin Death Trip Days. Seen em live multiple times and even had a couple of times where I've been able to chat with Wayne and them after shows. They don't take themselves too serious and are just a fun band to listen to. But after Start A War they've been going downhill. What…
i think you've demonstrated why having fewer inputs is probably for the better. you are a single person and have pages of opinions about a character. multiply that by hundreds or thousands of fans and what is the character designer going to do with all of that? a programmer builds a tool to search all the responses and…
Personal shout-out for Bohdan Lvov, his CitiCar prop among others had inspired an overally complicated project as it gradually dawned upon me while working to complete it during these past months, though nevertheless have to say remains a lot of fun so keep safe + best wishes too Bohdan, family and friends in Zaporizhizha…
Please explain to me how the fur is created in these screenshots. It can be seen that the fur was created technically (with modifiers, perhaps), but the specific approach is not clear to me. Could you explain everything step by step?
Oh yeah, I’m not a fan of windows. I don’t really think people love windows. They have to use it because there’s no real other options without big compromises. I have a MacBook Pro but I used it for everything personal files, although it actually does a decent job of Blender, Maya, Zbrush and Unreal Engine. But I have a…